From 7c6894614dcc3ebc5d4c8839b64f4da761b5ccf0 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 2 Feb 2023 01:02:03 -0800 Subject: Begin work adding emotes Done: * Users can add images to Fonts/Emotes/ * The basename of that image ('clueless.png' becomes 'clueless') is the keyword to make the image show up in game. * Fix a bug in the shader where letters on the 2nd texture and later would have UV outside of [0.0, 1.0] Not yet implemented: * transcribed words are encoded using emotes mapping --- Fonts/Emotes/README.md | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 Fonts/Emotes/README.md (limited to 'Fonts/Emotes') diff --git a/Fonts/Emotes/README.md b/Fonts/Emotes/README.md new file mode 100644 index 0000000..fb12665 --- /dev/null +++ b/Fonts/Emotes/README.md @@ -0,0 +1,11 @@ +To add emotes to the text box, place one or more .png files in this directory. +The name of the file should be the word you will say in game to make the emote +appear. + +For example,consider the following contents: + + Emotes/smile.png + Emotes/cry.png + +Saying "smile" would cause the image smile.png to show up on the text box. + -- cgit v1.2.3