diff options
| author | yum <yum.food.vr@gmail.com> | 2023-04-11 19:40:54 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-04-11 19:45:11 -0700 |
| commit | 5eda07e2c287b5b3e609129fc41b278b680cbcae (patch) | |
| tree | ce6027cee5bbba74a18fa42d253c9af6b6b079dd /Textures | |
| parent | 9b92208015b07a7bfd0bdf42482985ebae1f17a2 (diff) | |
Add iridescence to parallax shader
Add texture slots for iridescence using a shaderamp and a normal map,
and an offset parameter to control whether iridescence is most visible
from the side (0.0) or head on (0.5).
Include two sample textures to use with the effect.
Diffstat (limited to 'Textures')
| -rw-r--r-- | Textures/iridescent_normals.png | bin | 0 -> 28279987 bytes |
| -rw-r--r-- | Textures/iridescent_ramp.png | bin | 0 -> 12090 bytes |
2 files changed, 0 insertions, 0 deletions
diff --git a/Textures/iridescent_normals.png b/Textures/iridescent_normals.png Binary files differnew file mode 100644 index 0000000..dacede4 --- /dev/null +++ b/Textures/iridescent_normals.png diff --git a/Textures/iridescent_ramp.png b/Textures/iridescent_ramp.png Binary files differnew file mode 100644 index 0000000..e6028d7 --- /dev/null +++ b/Textures/iridescent_ramp.png |
