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authoryum <yum.food.vr@gmail.com>2023-04-11 19:40:54 -0700
committeryum <yum.food.vr@gmail.com>2023-04-11 19:45:11 -0700
commit5eda07e2c287b5b3e609129fc41b278b680cbcae (patch)
treece6027cee5bbba74a18fa42d253c9af6b6b079dd /Textures
parent9b92208015b07a7bfd0bdf42482985ebae1f17a2 (diff)
Add iridescence to parallax shader
Add texture slots for iridescence using a shaderamp and a normal map, and an offset parameter to control whether iridescence is most visible from the side (0.0) or head on (0.5). Include two sample textures to use with the effect.
Diffstat (limited to 'Textures')
-rw-r--r--Textures/iridescent_normals.pngbin0 -> 28279987 bytes
-rw-r--r--Textures/iridescent_ramp.pngbin0 -> 12090 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/Textures/iridescent_normals.png b/Textures/iridescent_normals.png
new file mode 100644
index 0000000..dacede4
--- /dev/null
+++ b/Textures/iridescent_normals.png
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diff --git a/Textures/iridescent_ramp.png b/Textures/iridescent_ramp.png
new file mode 100644
index 0000000..e6028d7
--- /dev/null
+++ b/Textures/iridescent_ramp.png
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