diff options
| author | yum <yum.food.vr@gmail.com> | 2026-01-01 17:19:27 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2026-01-01 17:19:27 -0800 |
| commit | 2b5a62829cd53139d62b2f3ffa3a56f600e43733 (patch) | |
| tree | 81d74302ce9ac7ec5d8688bc3954bd061cfed805 /Scripts/Fold/Editor/FoldToolbarView.cs | |
| parent | d06bf919efd978f018ddcb4e2d5807a7783fcc84 (diff) | |
Fold: Introduce keyframe node
Connect a GameObject and a chain of FoldNodes, then click the keyframe
button. Actual keyframe logic not yet implemented.
Diffstat (limited to 'Scripts/Fold/Editor/FoldToolbarView.cs')
| -rw-r--r-- | Scripts/Fold/Editor/FoldToolbarView.cs | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/Scripts/Fold/Editor/FoldToolbarView.cs b/Scripts/Fold/Editor/FoldToolbarView.cs deleted file mode 100644 index 1d31fd7..0000000 --- a/Scripts/Fold/Editor/FoldToolbarView.cs +++ /dev/null @@ -1,17 +0,0 @@ -using GraphProcessor; -using UnityEngine; -using UnityEditor; - -public class FoldToolbarView : ToolbarView -{ - public FoldToolbarView(BaseGraphView graphView) : base(graphView) {} - - protected override void AddButtons() - { - base.AddButtons(); - - AddButton("Generate keyframe", () => { - // TODO - }); - } -} |
