diff options
| author | yum <yum.food.vr@gmail.com> | 2026-03-11 17:35:46 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2026-03-11 17:35:46 -0700 |
| commit | c36b919595874355c511b2c75ba9797440be09a5 (patch) | |
| tree | 1328f04615d58591883c2c7d9de60614975846be /3ner.shader | |
| parent | c8cfc043c105a32e1efab341536311277bfc90eb (diff) | |
Update specular occlusion; always runs now
Diffstat (limited to '3ner.shader')
| -rwxr-xr-x | 3ner.shader | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/3ner.shader b/3ner.shader index 183dec1..68b947b 100755 --- a/3ner.shader +++ b/3ner.shader @@ -38,6 +38,18 @@ Shader "yum_food/3ner" _Metallic("Metallic", Range(0, 1)) = 0 _Glossiness("Smoothness", Range(0, 1)) = 0.5 + [HideInInspector] m_start_IBL("Image-based lighting", Float) = 0 + _Exposure_Occlusion("Exposure Occlusion", Range(0.001, 10)) = 0.2 + + //ifex _Bent_Normals_Enabled==0 + [HideInInspector] m_start_Bent_Normals("Bent Normals", Float) = 0 + [ThryToggle(_BENT_NORMALS)] _Bent_Normals_Enabled("Enable", Float) = 0 + [Normal] _Bent_Normals_Map("Bent Normals", 2D) = "white" {} + _Bent_Normals_Strength("Bent Normals Strength", Range(0, 10)) = 1 + [HideInInspector] m_end_Bent_Normals("Bent Normals", Float) = 0 + //endex + [HideInInspector] m_end_IBL("Image-based lighting", Float) = 0 + //ifex _Emissions_Enabled==0 [HideInInspector] m_start_Emissions("Emissions", Float) = 0 [ThryToggle(_EMISSIONS)] _Emissions_Enabled("Enable", Float) = 0 @@ -615,15 +627,15 @@ Shader "yum_food/3ner" //ifex _Brightness_Clamp_Enabled==0 [HideInInspector] m_start_Brightness_Clamp("Brightness Clamp", Float) = 0 [ThryToggle(_BRIGHTNESS_CLAMP)] _Brightness_Clamp_Enabled("Enable", Float) = 0 - _Brightness_Clamp_Min("Min", Range(0, 1)) = 0.05 - _Brightness_Clamp_Max("Max", Range(0, 10)) = 10 + [DoNotLock] _Brightness_Clamp_Min("Min", Range(0, 1)) = 0.05 + [DoNotLock] _Brightness_Clamp_Max("Max", Range(0, 10)) = 10 [HideInInspector] m_end_Brightness_Clamp("Brightness Clamp", Float) = 0 //endex //ifex _Wrapped_Lighting_Enabled==0 [HideInInspector] m_start_Wrapped_Lighting("Wrapped Lighting", Float) = 0 [ThryToggle(_WRAPPED_LIGHTING)] _Wrapped_Lighting_Enabled("Enable", Float) = 0 - _Wrapped_Lighting_Amount("Amount", Range(0, 1)) = 0.5 + [DoNotLock] _Wrapped_Lighting_Amount("Amount", Range(0, 1)) = 0.5 [HideInInspector] m_end_Wrapped_Lighting("Wrapped Lighting", Float) = 0 //endex @@ -636,14 +648,6 @@ Shader "yum_food/3ner" [HideInInspector] m_end_Outlines("Outlines", Float) = 0 //endex - //ifex _Bent_Normals_Enabled==0 - [HideInInspector] m_start_Bent_Normals("Bent Normals", Float) = 0 - [ThryToggle(_BENT_NORMALS)] _Bent_Normals_Enabled("Enable", Float) = 0 - [Normal] _Bent_Normals_Map("Bent Normals", 2D) = "white" {} - _Bent_Normals_Strength("Bent Normals Strength", Range(0, 10)) = 1 - [HideInInspector] m_end_Bent_Normals("Bent Normals", Float) = 0 - //endex - //ifex _Glitter_Enabled==0 [HideInInspector] m_start_Glitter("Glitter", Float) = 0 [ThryToggle(_GLITTER)] _Glitter_Enabled("Enable", Float) = 0 |
