From c36b919595874355c511b2c75ba9797440be09a5 Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 11 Mar 2026 17:35:46 -0700 Subject: Update specular occlusion; always runs now --- 3ner.shader | 26 +++++++++++++++----------- 1 file changed, 15 insertions(+), 11 deletions(-) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 183dec1..68b947b 100755 --- a/3ner.shader +++ b/3ner.shader @@ -38,6 +38,18 @@ Shader "yum_food/3ner" _Metallic("Metallic", Range(0, 1)) = 0 _Glossiness("Smoothness", Range(0, 1)) = 0.5 + [HideInInspector] m_start_IBL("Image-based lighting", Float) = 0 + _Exposure_Occlusion("Exposure Occlusion", Range(0.001, 10)) = 0.2 + + //ifex _Bent_Normals_Enabled==0 + [HideInInspector] m_start_Bent_Normals("Bent Normals", Float) = 0 + [ThryToggle(_BENT_NORMALS)] _Bent_Normals_Enabled("Enable", Float) = 0 + [Normal] _Bent_Normals_Map("Bent Normals", 2D) = "white" {} + _Bent_Normals_Strength("Bent Normals Strength", Range(0, 10)) = 1 + [HideInInspector] m_end_Bent_Normals("Bent Normals", Float) = 0 + //endex + [HideInInspector] m_end_IBL("Image-based lighting", Float) = 0 + //ifex _Emissions_Enabled==0 [HideInInspector] m_start_Emissions("Emissions", Float) = 0 [ThryToggle(_EMISSIONS)] _Emissions_Enabled("Enable", Float) = 0 @@ -615,15 +627,15 @@ Shader "yum_food/3ner" //ifex _Brightness_Clamp_Enabled==0 [HideInInspector] m_start_Brightness_Clamp("Brightness Clamp", Float) = 0 [ThryToggle(_BRIGHTNESS_CLAMP)] _Brightness_Clamp_Enabled("Enable", Float) = 0 - _Brightness_Clamp_Min("Min", Range(0, 1)) = 0.05 - _Brightness_Clamp_Max("Max", Range(0, 10)) = 10 + [DoNotLock] _Brightness_Clamp_Min("Min", Range(0, 1)) = 0.05 + [DoNotLock] _Brightness_Clamp_Max("Max", Range(0, 10)) = 10 [HideInInspector] m_end_Brightness_Clamp("Brightness Clamp", Float) = 0 //endex //ifex _Wrapped_Lighting_Enabled==0 [HideInInspector] m_start_Wrapped_Lighting("Wrapped Lighting", Float) = 0 [ThryToggle(_WRAPPED_LIGHTING)] _Wrapped_Lighting_Enabled("Enable", Float) = 0 - _Wrapped_Lighting_Amount("Amount", Range(0, 1)) = 0.5 + [DoNotLock] _Wrapped_Lighting_Amount("Amount", Range(0, 1)) = 0.5 [HideInInspector] m_end_Wrapped_Lighting("Wrapped Lighting", Float) = 0 //endex @@ -636,14 +648,6 @@ Shader "yum_food/3ner" [HideInInspector] m_end_Outlines("Outlines", Float) = 0 //endex - //ifex _Bent_Normals_Enabled==0 - [HideInInspector] m_start_Bent_Normals("Bent Normals", Float) = 0 - [ThryToggle(_BENT_NORMALS)] _Bent_Normals_Enabled("Enable", Float) = 0 - [Normal] _Bent_Normals_Map("Bent Normals", 2D) = "white" {} - _Bent_Normals_Strength("Bent Normals Strength", Range(0, 10)) = 1 - [HideInInspector] m_end_Bent_Normals("Bent Normals", Float) = 0 - //endex - //ifex _Glitter_Enabled==0 [HideInInspector] m_start_Glitter("Glitter", Float) = 0 [ThryToggle(_GLITTER)] _Glitter_Enabled("Enable", Float) = 0 -- cgit v1.2.3