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authoryum <yum.food.vr@gmail.com>2026-02-23 20:20:31 -0800
committeryum <yum.food.vr@gmail.com>2026-02-23 20:20:31 -0800
commit5fa1c0ec5b2b59db3858a7dfe9f4001eeeff8cc9 (patch)
tree5e1d7729e2fe52964c9d7c52aece72b4f2ecb3e5 /3ner.shader
parent2d205f1f5df12b6e66f6cca1a05152b18d53c0d1 (diff)
Add ambient occlusion & normal filtering
Diffstat (limited to '3ner.shader')
-rwxr-xr-x3ner.shader8
1 files changed, 8 insertions, 0 deletions
diff --git a/3ner.shader b/3ner.shader
index 10b0e9c..4c1ca2c 100755
--- a/3ner.shader
+++ b/3ner.shader
@@ -47,6 +47,14 @@ Shader "yum_food/3ner"
[IntRange] _Details_UV_Channel("UV Channel", Range(0, 3)) = 0
[HideInInspector] m_end_Details("Details", Float) = 0
//endex
+
+ //ifex _Ambient_Occlusion_Enabled==0
+ [HideInInspector] m_start_Ambient_Occlusion("Ambient Occlusion", Float) = 0
+ [ThryToggle(_AMBIENT_OCCLUSION)] _Ambient_Occlusion_Enabled("Enable", Float) = 0
+ _OcclusionMap("Ambient Occlusion", 2D) = "white" {}
+ _OcclusionStrength("Occlusion Strength", Range(0, 1)) = 1
+ [HideInInspector] m_end_Ambient_Occlusion("Ambient Occlusion", Float) = 0
+ //endex
[HideInInspector] m_end_Main("Main", Float) = 0
[HideInInspector] m_start_Gimmicks("Gimmicks", Float) = 0