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authoryum <yum.food.vr@gmail.com>2025-08-08 19:14:38 -0700
committeryum <yum.food.vr@gmail.com>2025-08-08 19:14:38 -0700
commit7cdf39f51b47553af89c3de5b86d33ded4b5cdd2 (patch)
tree47fdf40b13ada0ea52b545b941b0acc29066e448 /3ner.shader.meta
parent310dbc3a5393635e08faf78ddf47c57a37524d4b (diff)
Add cloth lobe & IBL DFG LUTs
- add monte carlo integrator to produce the luts - fix layer energy integration; should be multiplicative, not additive
Diffstat (limited to '3ner.shader.meta')
-rw-r--r--3ner.shader.meta18
1 files changed, 18 insertions, 0 deletions
diff --git a/3ner.shader.meta b/3ner.shader.meta
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+fileFormatVersion: 2
+guid: b3b9df873cd3aae4f80bfd1c8bb464a3
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures:
+ - _MainTex: {instanceID: 0}
+ - _BumpMap: {instanceID: 0}
+ - _MetallicGlossMap: {instanceID: 0}
+ - _Marble_U_Ramp: {instanceID: 0}
+ - _Marble_V_Ramp: {instanceID: 0}
+ - _Marble_W_Ramp: {instanceID: 0}
+ - _DFG_LUT: {fileID: 2800000, guid: d6fbf383c1bdb87439939bf17f69d539, type: 3}
+ - _Cloth_Sheen_DFG_LUT: {fileID: 2800000, guid: 59729cfaee66a3c4d847e732c7f99272,
+ type: 3}
+ nonModifiableTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant: