From 7cdf39f51b47553af89c3de5b86d33ded4b5cdd2 Mon Sep 17 00:00:00 2001 From: yum Date: Fri, 8 Aug 2025 19:14:38 -0700 Subject: Add cloth lobe & IBL DFG LUTs - add monte carlo integrator to produce the luts - fix layer energy integration; should be multiplicative, not additive --- 3ner.shader.meta | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 3ner.shader.meta (limited to '3ner.shader.meta') diff --git a/3ner.shader.meta b/3ner.shader.meta new file mode 100644 index 0000000..9aba81c --- /dev/null +++ b/3ner.shader.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: b3b9df873cd3aae4f80bfd1c8bb464a3 +ShaderImporter: + externalObjects: {} + defaultTextures: + - _MainTex: {instanceID: 0} + - _BumpMap: {instanceID: 0} + - _MetallicGlossMap: {instanceID: 0} + - _Marble_U_Ramp: {instanceID: 0} + - _Marble_V_Ramp: {instanceID: 0} + - _Marble_W_Ramp: {instanceID: 0} + - _DFG_LUT: {fileID: 2800000, guid: d6fbf383c1bdb87439939bf17f69d539, type: 3} + - _Cloth_Sheen_DFG_LUT: {fileID: 2800000, guid: 59729cfaee66a3c4d847e732c7f99272, + type: 3} + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.2.3