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path: root/yum_lighting.cginc
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* Add anisotropic reflectionsyum2026-01-24
* Remove worldPos interpolatoryum2026-01-24
* Push eyeVec into fragmentyum2026-01-20
* Introduce f2f, general purpose shared container for fragment shaderyum2026-01-20
* Add fur shader, and begin slimming interpolatorsyum2026-01-20
* shadows now use pbr normal; reparameterize tesellation falloffyum2026-01-19
* begin work on light volume strength featureyum2025-12-06
* add basic shadows feature, a la liltoonyum2025-12-01
* spotlight, clearcoat bugfixes; and add third matcapyum2025-11-09
* fuckyum2025-08-13
* buncha shityum2025-07-30
* add wrapped spherical harmonicsyum2025-06-30
* Simplify wrapped lighting function, fix how NoL is used in brdfyum2025-06-30
* more brdf tweaks - mainly fix how reflectance is handledyum2025-06-30
* Add oklab color clamp & fix light volumes shadingyum2025-06-30
* more filamented tweaksyum2025-06-23
* ssao now applies to basecolor instead of lightingyum2025-06-23
* add support for bakery normal mapsyum2025-06-23
* add grayscale lightmap toggleyum2025-06-22
* Touch up shadowsyum2025-06-15
* add pixel padding to blender pluginyum2025-06-15
* Add lightmap occlusion term to specular AOyum2025-06-13
* Fix some filamented inconsistenciesyum2025-06-13
* More c30 workyum2025-06-13
* Begin work on SSAO - very buggy!yum2025-06-03
* Add vrc light volumes, double decal slotsyum2025-05-26
* Add static flag to limit fallback cubemap to metallicyum2025-04-08
* Overhaul wrapped lightingyum2025-03-31
* Fix how outlines work with shatterwave & tessellation heightmapyum2025-03-26
* Add false color visualizeryum2025-03-20
* Simplify spherical harmonicsyum2025-03-14
* fallback cubemap origin is now fixedyum2025-03-08
* Add fallback cubemap featureyum2025-03-07
* add brightness controlyum2025-02-27
* matcaps/rim lighting can now affect lighting in addition to albedoyum2025-02-26
* add ltcgi, alpha multiplieryum2025-02-23
* Add emission, fine-tune quantized specularyum2025-02-20
* Add specular quantizationyum2025-02-20
* Add ability to quantize NoLyum2025-02-20
* Add matcaps and rim lightingyum2025-02-18
* Remove normal shadowing featureyum2025-02-12
* fix normal bugs, add normal shadowingyum2025-02-12
* Add a bunch of featuresyum2025-02-12
* Add codeyum2025-02-11