| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Simplify spherical harmonics | yum | 2025-03-14 |
| | | | | | | | Implement standard SH9 as a learning exercise. Drop poi's fancy SH9 code. Realize that we just want diffuse and lock everything else away behind a ui-inaccessible #define. | ||
| * | Add fallback cubemap feature | yum | 2025-03-07 |
| | | |||
| * | Add code | yum | 2025-02-11 |
| Implement basic diffuse and specular BRDF based heavily on silent's filamented shader. | |||
