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A toon shader for Unity's BIRP.
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math.cginc
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Age
*
Remove worldPos interpolator
yum
2026-01-24
*
Fur: add domain warping
yum
2026-01-21
*
Simplify wrapped lighting function, fix how NoL is used in brdf
yum
2025-06-30
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more c30 work
yum
2025-06-11
*
more work on fog & c30
yum
2025-06-05
*
fix ssao
yum
2025-06-04
*
add cmyk warping planes gimmick to decals
yum
2025-04-24
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add rough ability to nudge tessellation heightmap direction
yum
2025-04-11
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Add static flag to limit fallback cubemap to metallic
yum
2025-04-08
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Overhaul wrapped lighting
yum
2025-03-31
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Fix how outlines work with shatterwave & tessellation heightmap
yum
2025-03-26
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Add shatter wave gimmick
yum
2025-03-25
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Add letter grid gimmick
yum
2025-03-25
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Add false color visualizer
yum
2025-03-20
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Add detail maps
yum
2025-02-27
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Add glitter and more masked stencil channels
yum
2025-02-26
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Add UV domain warping
yum
2025-02-23
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Add directionality and quantization to rim lighting
yum
2025-02-20
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Add vertex domain warping gimmick
yum
2025-02-19
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Add a bunch of features
yum
2025-02-12
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Add code
yum
2025-02-11