| Commit message (Collapse) | Author | Age |
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also add toggle to consider l1 spherical harmonics. off by default for
toon look.
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Basically works, but not very square.
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Add ability to select hidden faces, and begin work on smart UV
projection algo
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Fixes a bug where rotated submeshes would look weird.
Also optimize the visualizer by limiting it to the N nearest verts.
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Fix screen uv calculation
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