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authoryum <yum.food.vr@gmail.com>2025-06-15 21:26:56 -0700
committeryum <yum.food.vr@gmail.com>2025-06-15 21:26:56 -0700
commit506d56be782d24f56d786b67d0f96f0c8646db6c (patch)
tree964287f9e51cba0e4d187af5cae51dda72e1627c
parent43edeb7da548690b26ed9e73226e83eb073ff430 (diff)
tessellation passes along lightcoords now
-rw-r--r--tessellation.cginc2
1 files changed, 1 insertions, 1 deletions
diff --git a/tessellation.cginc b/tessellation.cginc
index 3665558..e5302d3 100644
--- a/tessellation.cginc
+++ b/tessellation.cginc
@@ -153,7 +153,7 @@ v2f domain(
o.eyeVec.w = 1;
// TODO what about UNITY_LIGHTING_COORDS(7,8) and instance id and shit?
- //UNITY_TRANSFER_LIGHTING(o, DOMAIN_INTERP(_unity_lightcoords));
+ UNITY_TRANSFER_LIGHTING(o, DOMAIN_INTERP(_unity_lightcoords));
UNITY_TRANSFER_INSTANCE_ID(patch[0], o);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
return o;