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| author | yum <yum.food.vr@gmail.com> | 2025-06-15 21:26:56 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-06-15 21:26:56 -0700 |
| commit | 506d56be782d24f56d786b67d0f96f0c8646db6c (patch) | |
| tree | 964287f9e51cba0e4d187af5cae51dda72e1627c | |
| parent | 43edeb7da548690b26ed9e73226e83eb073ff430 (diff) | |
tessellation passes along lightcoords now
| -rw-r--r-- | tessellation.cginc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tessellation.cginc b/tessellation.cginc index 3665558..e5302d3 100644 --- a/tessellation.cginc +++ b/tessellation.cginc @@ -153,7 +153,7 @@ v2f domain( o.eyeVec.w = 1; // TODO what about UNITY_LIGHTING_COORDS(7,8) and instance id and shit? - //UNITY_TRANSFER_LIGHTING(o, DOMAIN_INTERP(_unity_lightcoords)); + UNITY_TRANSFER_LIGHTING(o, DOMAIN_INTERP(_unity_lightcoords)); UNITY_TRANSFER_INSTANCE_ID(patch[0], o); UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o); return o; |
