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2ner.git
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A toon shader for Unity's BIRP.
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*
begin work on light volume strength feature
yum
2025-12-06
*
add glitter uv channel
yum
2025-12-03
*
simplify tessellation heightmap direction control logic
yum
2025-12-03
*
add sdf ssn only mode, useful when u dont wanna write color
yum
2025-12-02
*
fix sdf ssn replace mode
yum
2025-12-02
*
begin work on sdf ssn replace toggle - think its buggy rn
yum
2025-12-02
*
add compile-time switch to alpha blend decal reflections
yum
2025-12-01
*
add basic shadows feature, a la liltoon
yum
2025-12-01
*
clamp ao
yum
2025-12-01
*
fix how sdf ssn normals are composited in replace alpha mode
yum
2025-11-30
*
begin scaling sdf ssn by alpha blend amount
yum
2025-11-30
*
remove nan catch from sdf ssn code - was causing issues
yum
2025-11-30
*
move sdf code into function
yum
2025-11-30
*
bugfix - remove duplicate thry section ends
yum
2025-11-30
*
asdf
yum
2025-11-30
*
plumb decal sdf normals feature
yum
2025-11-30
*
add static toggle to switch decal alpha blend order
yum
2025-11-30
*
add decal mip bias term
yum
2025-11-29
*
spotlight, clearcoat bugfixes; and add third matcap
yum
2025-11-09
*
meow
yum
2025-11-07
*
fix tessellation
yum
2025-08-13
*
update lightvolumes
yum
2025-08-13
*
add hypotrochoid gimmick
yum
2025-08-13
*
fuck
yum
2025-08-13
*
meow im gay
yum
2025-08-13
*
ocean wave work
yum
2025-08-01
*
add more gradient normals channels
yum
2025-07-31
*
consolidate XZ displacement normal math
yum
2025-07-30
*
buncha shit
yum
2025-07-30
*
Add "gradient xz normals" feature
yum
2025-07-29
*
add 4 tessellation heightmap channels
yum
2025-07-29
*
add wrapped spherical harmonics
yum
2025-06-30
*
Simplify wrapped lighting function, fix how NoL is used in brdf
yum
2025-06-30
*
update calibration mats/scene
yum
2025-06-30
*
more brdf tweaks - mainly fix how reflectance is handled
yum
2025-06-30
*
update calibration mats
yum
2025-06-30
*
Add oklab color clamp & fix light volumes shading
yum
2025-06-30
*
Add decal emissions & proximity emissions feature
yum
2025-06-24
*
more filamented tweaks
yum
2025-06-23
*
ssao now applies to basecolor instead of lighting
yum
2025-06-23
*
add support for bakery normal maps
yum
2025-06-23
*
add grayscale lightmap toggle
yum
2025-06-22
*
add mochie shadow caster
yum
2025-06-22
*
add oklch correction & decal mult mode
yum
2025-06-22
*
add fancy cubemap blurring script
yum
2025-06-20
*
work on fog & custom30 stuff
yum
2025-06-20
*
tessellation passes along lightcoords now
yum
2025-06-15
*
brdf tweaks
yum
2025-06-15
*
Touch up shadows
yum
2025-06-15
*
add pixel padding to blender plugin
yum
2025-06-15
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