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* Simplify wrapped lighting function, fix how NoL is used in brdfyum2025-06-30
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* update calibration mats/sceneyum2025-06-30
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* more brdf tweaks - mainly fix how reflectance is handledyum2025-06-30
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* update calibration matsyum2025-06-30
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* Add oklab color clamp & fix light volumes shadingyum2025-06-30
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* Add decal emissions & proximity emissions featureyum2025-06-24
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* more filamented tweaksyum2025-06-23
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* ssao now applies to basecolor instead of lightingyum2025-06-23
| | | | | also add toggle to consider l1 spherical harmonics. off by default for toon look.
* add support for bakery normal mapsyum2025-06-23
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* add grayscale lightmap toggleyum2025-06-22
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* add mochie shadow casteryum2025-06-22
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* add oklch correction & decal mult modeyum2025-06-22
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* add fancy cubemap blurring scriptyum2025-06-20
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* work on fog & custom30 stuffyum2025-06-20
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* tessellation passes along lightcoords nowyum2025-06-15
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* brdf tweaksyum2025-06-15
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* Touch up shadowsyum2025-06-15
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* add pixel padding to blender pluginyum2025-06-15
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* Add meta pass, limit fog to forward base, add fog dir/indir knobsyum2025-06-14
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* Fix how fog dithering would cause overshootyum2025-06-13
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* Update fog - better physical accuracyyum2025-06-13
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* Add lightmap occlusion term to specular AOyum2025-06-13
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* Fix some filamented inconsistenciesyum2025-06-13
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* More optional passes get discarded when not lockedyum2025-06-13
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* Continue improving packing efficiencyyum2025-06-13
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* Continue work on smart UV projectyum2025-06-13
| | | | Basically works, but not very square.
* More c30 workyum2025-06-13
| | | | | Add ability to select hidden faces, and begin work on smart UV projection algo
* Organize scriptsyum2025-06-11
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* Merge remote-tracking branch 'c30_scripts/master'yum2025-06-11
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| * Submesh size calculations now occur in rotated basisyum2025-06-11
| | | | | | | | | | | | Fixes a bug where rotated submeshes would look weird. Also optimize the visualizer by limiting it to the N nearest verts.
| * Add vertex data decoding scriptyum2025-06-11
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| * DRY up plugin & add multi-object supportyum2025-06-11
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| * Add caching to bakeryum2025-06-08
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| * Add control over rotation correctionyum2025-06-08
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| * switch to new baking method where we also add a rotating matrixyum2025-06-08
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| * Add vertex data visualization scriptyum2025-06-07
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| * continue bugfixing UV packeryum2025-06-07
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| * Add ability to pack UVs by submesh Zyum2025-06-06
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| * Add feature to merge by distance within submeshesyum2025-06-06
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| * Add vertex data baking scriptyum2025-06-05
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* more c30 workyum2025-06-11
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* Convert fake origins code to tangent spaceyum2025-06-07
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* fix fog in vryum2025-06-05
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* more work on fog & c30yum2025-06-05
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* More ssao and c30 cleanupsyum2025-06-04
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* Fix c30 normalsyum2025-06-04
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* fix ssaoyum2025-06-04
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* Add features to fogyum2025-06-04
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* Add spatiotemporal dithering to fogyum2025-06-03
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* Fix fog compilation breakyum2025-06-03
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