summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--2ner.cginc13
-rw-r--r--2ner.shader17
-rw-r--r--Scripts/Editor/GenerateMetallicGlossMap.cs4
-rw-r--r--features.cginc4
-rw-r--r--globals.cginc8
5 files changed, 46 insertions, 0 deletions
diff --git a/2ner.cginc b/2ner.cginc
index 18deaf3..f1cd356 100644
--- a/2ner.cginc
+++ b/2ner.cginc
@@ -10,6 +10,7 @@
#include "interpolators.cginc"
#include "matcaps.cginc"
#include "poi.cginc"
+#include "ssfd.cginc"
#include "yum_brdf.cginc"
#include "yum_pbr.cginc"
#include "yum_lighting.cginc"
@@ -92,6 +93,18 @@ float4 frag(v2f i) : SV_Target {
YumPbr pbr = GetYumPbr(i);
+#if defined(_SSFD)
+ float ssfd_mask = ssfd(i.uv01.xy, _SSFD_Scale, _SSFD_Max_Fwidth, 0, _SSFD_Noise);
+ pbr.albedo *= (ssfd_mask > _SSFD_Threshold);
+#endif
+
+#if defined(OUTLINE_PASS)
+ pbr.smoothness = 0;
+ pbr.roughness = 1;
+ pbr.roughness_perceptual = 1;
+ pbr.metallic = 0;
+#endif
+
#if defined(_EYE_EFFECT_00)
pbr.normal = eye_effect_00.normal;
#endif
diff --git a/2ner.shader b/2ner.shader
index 9ef319c..2ae477c 100644
--- a/2ner.shader
+++ b/2ner.shader
@@ -251,6 +251,17 @@ Shader "yum_food/2ner"
[HideInInspector] m_end_Eye_Effect_00("Eye effect 00", Float) = 0
//endex
+ //ifex _SSFD_Enabled==0
+ [HideInInspector] m_start_SSFD("SSFD", Float) = 0
+ [ThryToggle(_SSFD)] _SSFD_Enabled("Enable", Float) = 0
+ _SSFD_Scale("Scale", Float) = 1.0
+ _SSFD_Max_Fwidth("Max fwidth", Float) = 1.0
+ _SSFD_Noise("Noise", 3D) = "black" {}
+ _SSFD_Size_Factor("Size factor", Float) = 1.0
+ _SSFD_Threshold("Threshold", Range(0, 1)) = 0.5
+ [HideInInspector] m_end_SSFD("SSFD", Float) = 0
+ //endex
+
[HideInInspector] m_lightingOptions("Lighting Options", Float) = 0
//ifex _Receive_Shadows_Enabled==0
[HideInInspector] m_start_Shadow_Receiving("Receive shadows", Float) = 0
@@ -287,6 +298,12 @@ Shader "yum_food/2ner"
_Quantize_Specular_Steps("Steps", Float) = 1
[HideInInspector] m_end_Quantize_Specular("Quantize Specular", Float) = 0
//endex
+ //ifex _LTCGI_Enabled==0
+ [HideInInspector] m_start_LTCGI("LTCGI", Float) = 0
+ [ThryToggle(_LTCGI)] _LTCGI_Enabled("Enable", Float) = 0
+ _LTCGI_Strength("Strength", Range(0, 1)) = 1.0
+ [HideInInspector] m_end_LTCGI("LTCGI", Float) = 0
+ //endex
[HideInInspector] m_renderingOptions("Rendering Options", Float) = 0
[Enum(UnityEngine.Rendering.CullMode)] _Cull("Cull", Float) = 2
diff --git a/Scripts/Editor/GenerateMetallicGlossMap.cs b/Scripts/Editor/GenerateMetallicGlossMap.cs
index 78f54cf..b32c245 100644
--- a/Scripts/Editor/GenerateMetallicGlossMap.cs
+++ b/Scripts/Editor/GenerateMetallicGlossMap.cs
@@ -1,3 +1,5 @@
+#if UNITY_EDITOR
+
using UnityEngine;
using UnityEditor;
using System.IO;
@@ -92,3 +94,5 @@ public class GenerateMetallicGlossMap : EditorWindow
Debug.Log("Generated metallic gloss map at: " + newPath);
}
}
+
+#endif // UNITY_EDITOR
diff --git a/features.cginc b/features.cginc
index e42a768..7f1cccc 100644
--- a/features.cginc
+++ b/features.cginc
@@ -75,5 +75,9 @@
#pragma shader_feature_local _EYE_EFFECT_00
//endex
+//ifex _SSFD_Enabled==0
+#pragma shader_feature_local _SSFD
+//endex
+
#endif // __FEATURES_INC
diff --git a/globals.cginc b/globals.cginc
index 50859c4..2ba3ad0 100644
--- a/globals.cginc
+++ b/globals.cginc
@@ -182,4 +182,12 @@ float _Gimmick_Eye_Effect_00_Domain_Warping_Speed;
float _Gimmick_Eye_Effect_00_Domain_Warping_Strength;
#endif // _EYE_EFFECT_00
+#if defined(_SSFD)
+float _SSFD_Scale;
+float _SSFD_Max_Fwidth;
+texture3D _SSFD_Noise;
+float _SSFD_Size_Factor;
+float _SSFD_Threshold;
+#endif // _SSFD
+
#endif // __GLOBALS_INC