diff options
Diffstat (limited to '2ner.shader')
| -rw-r--r-- | 2ner.shader | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/2ner.shader b/2ner.shader index 6f4d0fd..f4c4db9 100644 --- a/2ner.shader +++ b/2ner.shader @@ -91,6 +91,18 @@ Shader "yum_food/2ner" [ThryToggle(_RIM_LIGHTING0_MASK)]_Rim_Lighting0_Mask_Enabled("Enable", Float) = 0 _Rim_Lighting0_Mask("Mask", 2D) = "white" {} [HideInInspector] m_end_Rim_Lighting0_Mask("Mask", Float) = 0 + + [HideInInspector] m_start_Rim_Lighting0_Angle_Limit("Angle limit", Float) = 0 + [ThryToggle(_RIM_LIGHTING0_ANGLE_LIMIT)]_Rim_Lighting0_Angle_Limit_Enabled("Enable", Float) = 0 + _Rim_Lighting0_Angle_Limit_Target_Vector("Target vector", Vector) = (0, -1, 0, 0) + _Rim_Lighting0_Angle_Limit_Power("Power", Float) = 1 + [HideInInspector] m_end_Rim_Lighting0_Angle_Limit("Angle limit", Float) = 0 + + [HideInInspector] m_start_Rim_Lighting0_Quantization("Quantization", Float) = 0 + [ThryToggle(_RIM_LIGHTING0_QUANTIZATION)]_Rim_Lighting0_Quantization_Enabled("Enable", Float) = 0 + _Rim_Lighting0_Quantization_Steps("Steps", Float) = 1 + [HideInInspector] m_end_Rim_Lighting0_Quantization("Quantization", Float) = 0 + [HideInInspector] m_end_Rim_Lighting0("Rim lighting", Float) = 0 [HideInInspector] m_start_Rim_Lighting1("Rim lighting 1", Float) = 0 [ThryToggle(_RIM_LIGHTING1)]_Rim_Lighting1_Enabled("Enable", Float) = 0 |
