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authoryum <yum.food.vr@gmail.com>2025-03-28 17:25:36 -0700
committeryum <yum.food.vr@gmail.com>2025-03-28 17:25:36 -0700
commit1e351cecd990cc25f2d3af76c52a613ad539c299 (patch)
treefe5aabd95dbb13685cf3e65a4c441b6c6dac5e9d /2ner.shader
parent2c9e02770250a3f3e781a2fb22357e0a910a2436 (diff)
Add time controls to shatterwave chronotensity feature
Diffstat (limited to '2ner.shader')
-rw-r--r--2ner.shader1
1 files changed, 1 insertions, 0 deletions
diff --git a/2ner.shader b/2ner.shader
index 9840230..c131afe 100644
--- a/2ner.shader
+++ b/2ner.shader
@@ -522,6 +522,7 @@ Shader "yum_food/2ner"
_Shatter_Wave_Chronotensity_Weights1("Chronotensity weights (wave 1)", Vector) = (0, 0, 0, 0)
_Shatter_Wave_Chronotensity_Weights2("Chronotensity weights (wave 2)", Vector) = (0, 0, 0, 0)
_Shatter_Wave_Chronotensity_Weights3("Chronotensity weights (wave 3)", Vector) = (0, 0, 0, 0)
+ _Shatter_Wave_Chronotensity_Time_Factor("Chronotensity time factor", Vector) = (1, 1, 1, 1)
[HideInInspector] m_end_Shatter_Wave_Audiolink("Audiolink", Float) = 0
[HideInInspector] m_start_Shatter_Wave_Rotation("Rotation", Float) = 0
[ThryToggle(_SHATTER_WAVE_ROTATION)] _Shatter_Wave_Rotation_Enabled("Enable", Float) = 0