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#include "slang-unit-test.h"
#include "core/slang-basic.h"
#include "slang.h"
struct SlangUnitTest
{
const char* name;
UnitTestFunc func;
};
class SlangUnitTestModule : public IUnitTestModule
{
public:
Slang::List<SlangUnitTest> tests;
ITestReporter* testReporter = nullptr;
virtual SLANG_NO_THROW SlangInt SLANG_MCALL getTestCount() override { return tests.getCount(); }
virtual SLANG_NO_THROW const char* SLANG_MCALL getTestName(SlangInt index) override
{
return tests[index].name;
}
virtual SLANG_NO_THROW UnitTestFunc SLANG_MCALL getTestFunc(SlangInt index) override
{
return tests[index].func;
}
virtual SLANG_NO_THROW void SLANG_MCALL setTestReporter(ITestReporter* reporter) override
{
testReporter = reporter;
}
virtual SLANG_NO_THROW void SLANG_MCALL destroy() override { tests = decltype(tests)(); }
};
SlangUnitTestModule* _getTestModule()
{
static SlangUnitTestModule testModule;
return &testModule;
}
ITestReporter* getTestReporter()
{
return _getTestModule()->testReporter;
}
extern "C"
{
SLANG_DLL_EXPORT IUnitTestModule* slangUnitTestGetModule()
{
return _getTestModule();
}
}
UnitTestRegisterHelper::UnitTestRegisterHelper(const char* name, UnitTestFunc testFunc)
{
_getTestModule()->tests.add(SlangUnitTest{name, testFunc});
}
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