summaryrefslogtreecommitdiff
path: root/tools/slang-graphics/window.cpp
blob: 7aef88c126a36c2c950b2f57dc831a25bf8c8e41 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
// window.cpp
#include "window.h"
#pragma once

#include <stdio.h>

#ifdef _MSC_VER
#include <stddef.h>
#if (_MSC_VER < 1900)
#define snprintf sprintf_s
#endif
#endif


#if _WIN32
#include <Windows.h>
#else
#error "The slang-graphics library currently only supports Windows platforms"
#endif

namespace slang_graphics {

#if _WIN32

struct OSString
{
    OSString(char const* begin, char const* end)
    {
        _initialize(begin, end - begin);
    }

    OSString(char const* begin)
    {
        _initialize(begin, strlen(begin));
    }

    ~OSString()
    {
        free(mBegin);
    }

    operator WCHAR const*()
    {
        return mBegin;
    }

private:
    WCHAR* mBegin;
    WCHAR* mEnd;

    void _initialize(char const* input, size_t inputSize)
    {
        const DWORD dwFlags = 0;
        int outputCodeUnitCount = ::MultiByteToWideChar(CP_UTF8, dwFlags, input, int(inputSize), nullptr, 0);

        WCHAR* buffer = (WCHAR*)malloc(sizeof(WCHAR) * (outputCodeUnitCount + 1));

        ::MultiByteToWideChar(CP_UTF8, dwFlags, input, int(inputSize), buffer, outputCodeUnitCount);
        buffer[outputCodeUnitCount] = 0;

        mBegin = buffer;
        mEnd = buffer + outputCodeUnitCount;
    }
};

struct ApplicationContext
{
    HINSTANCE instance;
    int showCommand = SW_SHOWDEFAULT;
    int resultCode = 0;
};

/// Run an application given the specified callback and command-line arguments.
int runApplication(
    ApplicationFunc     func,
    int                 argc,
    char const* const*  argv)
{
    ApplicationContext context;
    context.instance = (HINSTANCE) GetModuleHandle(0);
    func(&context);
    return context.resultCode;
}

int runWindowsApplication(
    ApplicationFunc     func,
    void*               instance,
    int                 showCommand)
{
    ApplicationContext context;
    context.instance = (HINSTANCE) instance;
    context.showCommand = showCommand;
    func(&context);
    return context.resultCode;
}

struct Window
{
    HWND handle;
};

static LRESULT CALLBACK windowProc(
    HWND    windowHandle,
    UINT    message,
    WPARAM  wParam,
    LPARAM  lParam)
{
    // TODO: Actually implement some reasonable logic here.
    switch (message)
    {
    case WM_CLOSE:
        PostQuitMessage(0);
        return 0;
    }

    return DefWindowProcW(windowHandle, message, wParam, lParam);
}


static ATOM createWindowClassAtom()
{
    WNDCLASSEXW windowClassDesc;
    windowClassDesc.cbSize = sizeof(windowClassDesc);
    windowClassDesc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
    windowClassDesc.lpfnWndProc = &windowProc;
    windowClassDesc.cbClsExtra = 0;
    windowClassDesc.cbWndExtra = 0;
    windowClassDesc.hInstance = (HINSTANCE) GetModuleHandle(0);
    windowClassDesc.hIcon = 0;
    windowClassDesc.hCursor = 0;
    windowClassDesc.hbrBackground = 0;
    windowClassDesc.lpszMenuName = 0;
    windowClassDesc.lpszClassName = L"SlangGraphicsWindow";
    windowClassDesc.hIconSm = 0;
    ATOM windowClassAtom = RegisterClassExW(&windowClassDesc);
    return windowClassAtom;
}

static ATOM getWindowClassAtom()
{
    static ATOM windowClassAtom = createWindowClassAtom();
    return windowClassAtom;
}

Window* createWindow(WindowDesc const& desc)
{
    Window* window = new Window();

    OSString windowTitle(desc.title);

    DWORD windowExtendedStyle = 0;
    DWORD windowStyle = 0;

    HINSTANCE instance = (HINSTANCE) GetModuleHandle(0);

    HWND windowHandle = CreateWindowExW(
        windowExtendedStyle,
        (LPWSTR) getWindowClassAtom(),
        windowTitle,
        windowStyle,
        0, 0, // x, y
        desc.width, desc.height,
        NULL, // parent
        NULL, // menu
        instance,
        window);

    if(!windowHandle)
    {
        delete window;
        return nullptr;
    }

    window->handle = windowHandle;
    return window;
}

void showWindow(Window* window)
{
    ShowWindow(window->handle, SW_SHOW);
}

void* getPlatformWindowHandle(Window* window)
{
    return window->handle;
}

bool dispatchEvents(ApplicationContext* context)
{
    for(;;)
    {
        MSG message;

        int result = PeekMessageW(&message, NULL, 0, 0, PM_REMOVE);
        if (result != 0)
        {
            if (message.message == WM_QUIT)
            {
                context->resultCode = (int)message.wParam;
                return false;
            }

            TranslateMessage(&message);
            DispatchMessageW(&message);
        }
        else
        {
            return true;
        }
    }

}

void exitApplication(ApplicationContext* context, int resultCode)
{
    ExitProcess(resultCode);
}

int reportError(char const* message, ...)
{
    va_list args;
    va_start(args, message);

    static const int kBufferSize = 1024;
    char messageBuffer[kBufferSize];
    vsnprintf(messageBuffer, kBufferSize - 1, message, args);
    messageBuffer[kBufferSize - 1] = 0;

    va_end(args);

    fputs(messageBuffer, stderr);

    OSString wideMessageBuffer(messageBuffer);
    OutputDebugStringW(wideMessageBuffer);

    return 1;
}

#else

// TODO: put an SDL version here

#endif

} // slang_graphics