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// slang-support.h
#pragma once
#include "render.h"
#include <slang.h>
#include "shader-input-layout.h"
namespace renderer_test {
struct ShaderCompiler
{
RefPtr<Renderer> renderer;
SlangCompileTarget target;
SlangSourceLanguage sourceLanguage;
SlangPassThrough passThrough;
char const* profile;
SlangSession* slangSession;
RefPtr<ShaderProgram> compileProgram(
ShaderCompileRequest const& request);
};
} // renderer_test
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