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// cpu-render-test-main.cpp
#include "options.h"
#include "slang-support.h"
#include "../source/core/slang-io.h"
#include "shader-input-layout.h"
#include <stdio.h>
#include <stdlib.h>
#include "../../source/core/slang-test-tool-util.h"
#include "cpu-compute-util.h"
SLANG_TEST_TOOL_API SlangResult innerMain(Slang::StdWriters* stdWriters, SlangSession* session, int argcIn, const char*const* argvIn)
{
using namespace renderer_test;
using namespace Slang;
StdWriters::setSingleton(stdWriters);
// Parse command-line options
SLANG_RETURN_ON_FAIL(parseOptions(argcIn, argvIn, StdWriters::getError()));
// Declare window pointer before renderer, such that window is released after renderer
RefPtr<renderer_test::Window> window;
// Renderer is constructed (later) using the window
Slang::RefPtr<Renderer> renderer;
ShaderCompilerUtil::Input input;
input.profile = "";
input.target = SLANG_TARGET_NONE;
input.args = &gOptions.slangArgs[0];
input.argCount = gOptions.slangArgCount;
SlangSourceLanguage nativeLanguage = SLANG_SOURCE_LANGUAGE_UNKNOWN;
SlangPassThrough slangPassThrough = SLANG_PASS_THROUGH_NONE;
char const* profileName = "";
switch (gOptions.rendererType)
{
case RendererType::CPU:
input.target = SLANG_HOST_CALLABLE;
input.profile = "";
nativeLanguage = SLANG_SOURCE_LANGUAGE_CPP;
slangPassThrough = SLANG_PASS_THROUGH_GENERIC_C_CPP;
break;
default:
fprintf(stderr, "error: unexpected\n");
return SLANG_FAIL;
}
switch (gOptions.inputLanguageID)
{
case Options::InputLanguageID::Slang:
input.sourceLanguage = SLANG_SOURCE_LANGUAGE_SLANG;
input.passThrough = SLANG_PASS_THROUGH_NONE;
break;
case Options::InputLanguageID::Native:
input.sourceLanguage = nativeLanguage;
input.passThrough = slangPassThrough;
break;
default:
break;
}
// Use the profile name set on options if set
input.profile = gOptions.profileName ? gOptions.profileName : input.profile;
{
ShaderCompilerUtil::OutputAndLayout compilationAndLayout;
SLANG_RETURN_ON_FAIL(ShaderCompilerUtil::compileWithLayout(session, gOptions.sourcePath, gOptions.shaderType, input, compilationAndLayout));
CPUComputeUtil::Context context;
SLANG_RETURN_ON_FAIL(CPUComputeUtil::calcBindings(compilationAndLayout, context));
SLANG_RETURN_ON_FAIL(CPUComputeUtil::execute(compilationAndLayout, context));
// Dump everything out that was written
return CPUComputeUtil::writeBindings(compilationAndLayout.layout, context.buffers, gOptions.outputPath);
}
}
int main(int argc, char** argv)
{
using namespace Slang;
SlangSession* session = spCreateSession(nullptr);
TestToolUtil::setSessionDefaultPrelude(argv[0], session);
auto stdWriters = StdWriters::initDefaultSingleton();
SlangResult res = innerMain(stdWriters, session, argc, argv);
spDestroySession(session);
return (int)TestToolUtil::getReturnCode(res);
}
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