1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
|
#include "cpu-memory-binding.h"
#include "../../slang-com-helper.h"
#define SLANG_PRELUDE_NAMESPACE CPPPrelude
#include "../../prelude/slang-cpp-types.h"
namespace renderer_test {
using namespace Slang;
CPUMemoryBinding::CPUMemoryBinding()
{
m_arena.init(1024, 16);
}
CPUMemoryBinding::Buffer CPUMemoryBinding::_allocateBuffer(size_t size)
{
Buffer buffer;
// Use 16 byte alignment so works for all common types including typical simd
void* data = m_arena.allocateAligned(size, 16);
::memset(data, 0, size);
buffer.m_data = (uint8_t*)data;
buffer.m_sizeInBytes = size;
m_allBuffers.add(buffer);
return buffer;
}
CPUMemoryBinding::Buffer CPUMemoryBinding::_allocateBuffer(size_t size, const void* initialData, size_t initialSize)
{
SLANG_ASSERT(initialSize <= size);
Buffer buffer = _allocateBuffer(size);
if (initialData)
{
memcpy(buffer.m_data, initialData, initialSize);
}
return buffer;
}
SlangResult CPUMemoryBinding::init(slang::ShaderReflection* reflection)
{
m_reflection = reflection;
m_rootBuffer = Buffer();
m_allBuffers.clear();
m_arena.deallocateAll();
size_t globalConstantBuffer = reflection->getGlobalConstantBufferSize();
size_t rootSizeInBytes = 0;
const int parameterCount = reflection->getParameterCount();
for (int i = 0; i < parameterCount; ++i)
{
auto parameter = reflection->getParameterByIndex(i);
auto offset = parameter->getOffset();
auto typeLayout = parameter->getTypeLayout();
auto sizeInBytes = typeLayout->getSize();
size_t endOffset = offset + sizeInBytes;
rootSizeInBytes = (endOffset > rootSizeInBytes) ? endOffset : rootSizeInBytes;
}
SLANG_ASSERT(rootSizeInBytes == globalConstantBuffer);
// Allocate the root (0 is the root)
m_rootBuffer = _allocateBuffer(rootSizeInBytes);
{
uint8_t*const buffer = m_rootBuffer.m_data;
for (int i = 0; i < parameterCount; ++i)
{
auto parameter = reflection->getParameterByIndex(i);
auto offset = parameter->getOffset();
auto typeLayout = parameter->getTypeLayout();
Buffer paramBuffer;
SLANG_RETURN_ON_FAIL(_add(parameter, typeLayout, buffer + offset, paramBuffer));
}
}
return SLANG_OK;
}
SlangResult CPUMemoryBinding::_add(slang::VariableLayoutReflection* varLayout, slang::TypeLayoutReflection* typeLayout, void* dst, Buffer& outBuffer)
{
const auto kind = typeLayout->getKind();
switch (kind)
{
case slang::TypeReflection::Kind::Array:
{
auto elementTypeLayout = typeLayout->getElementTypeLayout();
auto elementCount = int(typeLayout->getElementCount());
const size_t stride = elementTypeLayout->getSize();
uint8_t* cur = (uint8_t*)dst;
for (int i = 0; i < elementCount; ++i)
{
Buffer elementBuffer;
_add(nullptr, elementTypeLayout, cur, elementBuffer);
cur += stride;
}
break;
}
case slang::TypeReflection::Kind::Struct:
{
auto structTypeLayout = typeLayout;
//auto name = structTypeLayout->getName();
//SLANG_UNUSED(name);
auto fieldCount = structTypeLayout->getFieldCount();
for (uint32_t ff = 0; ff < fieldCount; ++ff)
{
auto field = structTypeLayout->getFieldByIndex(ff);
auto offset = field->getOffset();
Buffer fieldBuffer;
SLANG_RETURN_ON_FAIL(_add(nullptr, field->getTypeLayout(), ((uint8_t*)dst) + offset, fieldBuffer));
}
break;
}
case slang::TypeReflection::Kind::ConstantBuffer:
{
SLANG_ASSERT(typeLayout->getSize() == sizeof(void*));
auto elementTypeLayout = typeLayout->getElementTypeLayout();
const size_t elementSize = elementTypeLayout->getSize();
outBuffer = _allocateBuffer(elementSize);
// Constant buffers map to a pointer
*(void**)dst = outBuffer.m_data;
// On CPU constant buffers can contain pointers to other resources (including constant buffers)
Buffer innerBuffer;
SLANG_RETURN_ON_FAIL(_add(nullptr, elementTypeLayout, outBuffer.m_data, innerBuffer));
break;
}
default: break;
}
return SLANG_OK;
}
slang::VariableLayoutReflection* CPUMemoryBinding::getParameterByName(const char* name)
{
const int parameterCount = m_reflection->getParameterCount();
for (int i = 0; i < parameterCount; ++i)
{
auto parameter = m_reflection->getParameterByIndex(i);
const char* paramName = parameter->getName();
if (strcmp(name, paramName) == 0)
{
return parameter;
}
}
return nullptr;
}
CPUMemoryBinding::Location CPUMemoryBinding::find(const char* name)
{
auto varLayout = getParameterByName(name);
if (varLayout == nullptr)
{
return Location();
}
return Location::make(varLayout->getTypeLayout(), m_rootBuffer.m_data + varLayout->getOffset());
}
CPUMemoryBinding::Location CPUMemoryBinding::Location::toField(const char* name) const
{
if (!isValid())
{
return *this;
}
auto typeLayout = m_typeLayout;
uint8_t* cur = m_cur;
// Strip constantBuffer wrapping
{
const auto kind = typeLayout->getKind();
if (kind == slang::TypeReflection::Kind::ConstantBuffer)
{
// Follow the pointer
cur = *(uint8_t**)cur;
typeLayout = typeLayout->getElementTypeLayout();
}
}
{
const auto kind = typeLayout->getKind();
if (kind == slang::TypeReflection::Kind::Struct)
{
slang::VariableLayoutReflection* varLayout = nullptr;
auto fieldCount = typeLayout->getFieldCount();
for (uint32_t ff = 0; ff < fieldCount; ++ff)
{
auto field = typeLayout->getFieldByIndex(ff);
if (strcmp(field->getName(), name) == 0)
{
return make(field->getTypeLayout(), cur + field->getOffset());
}
}
}
}
return Location();
}
CPUMemoryBinding::Location CPUMemoryBinding::Location::toIndex(int index) const
{
if (!isValid())
{
return *this;
}
auto typeLayout = m_typeLayout;
uint8_t* cur = m_cur;
const auto kind = typeLayout->getKind();
switch (kind)
{
case slang::TypeReflection::Kind::Array:
{
auto elementTypeLayout = typeLayout->getElementTypeLayout();
const auto elementCount = int(typeLayout->getElementCount());
const auto elementStride = typeLayout->getElementStride(SLANG_PARAMETER_CATEGORY_UNIFORM);
if (index < 0 || index >= elementCount)
{
SLANG_ASSERT(index < elementCount);
return Location();
}
return Location::make(elementTypeLayout, cur + elementStride * index);
}
default: break;
}
return Location();
}
SlangResult CPUMemoryBinding::setBufferContents(const Location& location, const void* initialData, size_t sizeInBytes)
{
if (!location.isValid())
{
return SLANG_FAIL;
}
auto typeLayout = location.getTypeLayout();
uint8_t* cur = location.getPtr();
const auto kind = typeLayout->getKind();
switch (kind)
{
case slang::TypeReflection::Kind::ConstantBuffer:
{
typeLayout = typeLayout->getElementTypeLayout();
size_t bufferSize = typeLayout->getSize();
sizeInBytes = (sizeInBytes > bufferSize) ? bufferSize : sizeInBytes;
void* buffer = *(void**)cur;
memcpy(buffer, initialData, sizeInBytes);
return SLANG_OK;
}
default: break;
}
return SLANG_FAIL;
}
SlangResult CPUMemoryBinding::setNewBuffer(const Location& location, const void* initialData, size_t sizeInBytes, Buffer& outBuffer)
{
if (!location.isValid())
{
return SLANG_FAIL;
}
auto typeLayout = location.getTypeLayout();
uint8_t* cur = location.getPtr();
const auto kind = typeLayout->getKind();
switch (kind)
{
case slang::TypeReflection::Kind::ConstantBuffer:
{
// All should be allocated (!)
SLANG_ASSERT(typeLayout->getSize() == sizeof(void*));
SLANG_ASSERT(*(void**)cur);
return SLANG_FAIL;
}
case slang::TypeReflection::Kind::Resource:
{
auto type = typeLayout->getType();
auto shape = type->getResourceShape();
switch (shape & SLANG_RESOURCE_BASE_SHAPE_MASK)
{
case SLANG_STRUCTURED_BUFFER:
{
auto elementTypeLayout = typeLayout->getElementTypeLayout();
size_t elementSize = elementTypeLayout->getSize(SLANG_PARAMETER_CATEGORY_UNIFORM);
// We don't know the size of the buffer, but we can work it out, based on what is initialized
const int numElements = int((sizeInBytes + elementSize - 1) / elementSize);
const size_t bufferSize = numElements * elementSize;
SLANG_ASSERT(bufferSize >= sizeInBytes);
outBuffer = _allocateBuffer(bufferSize, initialData, sizeInBytes);
CPPPrelude::StructuredBuffer<uint8_t>& dstBuf = *(CPPPrelude::StructuredBuffer<uint8_t>*)cur;
dstBuf.data = (uint8_t*)outBuffer.m_data;
dstBuf.count = numElements;
return SLANG_OK;
}
case SLANG_BYTE_ADDRESS_BUFFER:
{
const size_t bufferSize = (sizeInBytes + 3) & ~size_t(3);
outBuffer = _allocateBuffer(bufferSize, initialData, sizeInBytes);
CPPPrelude::ByteAddressBuffer& dstBuf = *(CPPPrelude::ByteAddressBuffer*)cur;
dstBuf.data = (uint32_t*)outBuffer.m_data;
dstBuf.sizeInBytes = bufferSize;
return SLANG_OK;
}
}
break;
}
default: break;
}
return SLANG_FAIL;
}
SlangResult CPUMemoryBinding::setObject(const Location& location, void* object)
{
if (!location.isValid())
{
return SLANG_FAIL;
}
auto typeLayout = location.getTypeLayout();
uint8_t* cur = location.getPtr();
const auto kind = typeLayout->getKind();
switch (kind)
{
default:
break;
case slang::TypeReflection::Kind::ParameterBlock:
{
auto elementTypeLayout = typeLayout->getElementTypeLayout();
SLANG_UNUSED(elementTypeLayout);
break;
}
case slang::TypeReflection::Kind::TextureBuffer:
{
auto elementTypeLayout = typeLayout->getElementTypeLayout();
SLANG_UNUSED(elementTypeLayout);
break;
}
case slang::TypeReflection::Kind::ShaderStorageBuffer:
{
auto elementTypeLayout = typeLayout->getElementTypeLayout();
SLANG_UNUSED(elementTypeLayout);
break;
}
case slang::TypeReflection::Kind::GenericTypeParameter:
{
const char* name = typeLayout->getName();
SLANG_UNUSED(name);
break;
}
case slang::TypeReflection::Kind::Interface:
{
const char* name = typeLayout->getName();
SLANG_UNUSED(name);
break;
}
case slang::TypeReflection::Kind::Resource:
{
auto type = typeLayout->getType();
auto shape = type->getResourceShape();
//auto access = type->getResourceAccess();
switch (shape & SLANG_RESOURCE_BASE_SHAPE_MASK)
{
default:
assert(!"unhandled case");
break;
case SLANG_TEXTURE_1D:
case SLANG_TEXTURE_2D:
case SLANG_TEXTURE_3D:
case SLANG_TEXTURE_CUBE:
case SLANG_TEXTURE_BUFFER:
{
*(void**)cur = object;
return SLANG_OK;
}
}
if (shape & SLANG_TEXTURE_ARRAY_FLAG)
{
}
if (shape & SLANG_TEXTURE_MULTISAMPLE_FLAG)
{
}
break;
}
}
return SLANG_FAIL;
}
SlangResult CPUMemoryBinding::setInplace(const Location& location, const void* data, size_t sizeInBytes)
{
if (!location.isValid())
{
return SLANG_FAIL;
}
size_t dstSize = location.getTypeLayout()->getSize();
sizeInBytes = (sizeInBytes > dstSize) ? dstSize : sizeInBytes;
memcpy(location.getPtr(), data, sizeInBytes);
return SLANG_OK;
}
} // renderer_test
|