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// vk-transient-heap.cpp
#include "vk-transient-heap.h"
#include "vk-device.h"
#include "vk-util.h"
namespace gfx
{
using namespace Slang;
namespace vk
{
void TransientResourceHeapImpl::advanceFence()
{
m_fenceIndex++;
if (m_fenceIndex >= m_fences.getCount())
{
m_fences.setCount(m_fenceIndex + 1);
VkFenceCreateInfo fenceCreateInfo = {};
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
m_device->m_api.vkCreateFence(
m_device->m_api.m_device,
&fenceCreateInfo,
nullptr,
&m_fences[m_fenceIndex]);
}
}
Result TransientResourceHeapImpl::init(const ITransientResourceHeap::Desc& desc, DeviceImpl* device)
{
Super::init(
desc,
(uint32_t)device->m_api.m_deviceProperties.limits.minUniformBufferOffsetAlignment,
device);
m_descSetAllocator.m_api = &device->m_api;
VkCommandPoolCreateInfo poolCreateInfo = {};
poolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolCreateInfo.queueFamilyIndex =
device->getQueueFamilyIndex(ICommandQueue::QueueType::Graphics);
device->m_api
.vkCreateCommandPool(device->m_api.m_device, &poolCreateInfo, nullptr, &m_commandPool);
advanceFence();
return SLANG_OK;
}
TransientResourceHeapImpl::~TransientResourceHeapImpl()
{
m_commandBufferPool = decltype(m_commandBufferPool)();
m_device->m_api.vkDestroyCommandPool(m_device->m_api.m_device, m_commandPool, nullptr);
for (auto fence : m_fences)
{
m_device->m_api.vkDestroyFence(m_device->m_api.m_device, fence, nullptr);
}
m_descSetAllocator.close();
}
Result TransientResourceHeapImpl::createCommandBuffer(ICommandBuffer** outCmdBuffer)
{
if (m_commandBufferAllocId < (uint32_t)m_commandBufferPool.getCount())
{
auto result = m_commandBufferPool[m_commandBufferAllocId];
result->m_transientHeap.establishStrongReference();
result->beginCommandBuffer();
m_commandBufferAllocId++;
returnComPtr(outCmdBuffer, result);
return SLANG_OK;
}
RefPtr<CommandBufferImpl> commandBuffer = new CommandBufferImpl();
SLANG_RETURN_ON_FAIL(commandBuffer->init(m_device, m_commandPool, this));
m_commandBufferPool.add(commandBuffer);
m_commandBufferAllocId++;
returnComPtr(outCmdBuffer, commandBuffer);
return SLANG_OK;
}
Result TransientResourceHeapImpl::synchronizeAndReset()
{
m_commandBufferAllocId = 0;
auto& api = m_device->m_api;
if (api.vkWaitForFences(
api.m_device,
(uint32_t)m_fences.getCount(),
m_fences.getBuffer(),
1,
UINT64_MAX) != VK_SUCCESS)
{
return SLANG_FAIL;
}
api.vkResetCommandPool(api.m_device, m_commandPool, 0);
m_descSetAllocator.reset();
m_fenceIndex = 0;
Super::reset();
return SLANG_OK;
}
} // namespace vk
} // namespace gfx
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