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// metal-helper-functions.cpp
#include "metal-helper-functions.h"
#include "metal-device.h"
#include "metal-util.h"
namespace gfx
{
using namespace Slang;
Result SLANG_MCALL getMetalAdapters(List<AdapterInfo>& outAdapters)
{
AUTORELEASEPOOL
auto addAdapter = [&](MTL::Device* device)
{
AdapterInfo info = {};
const char* name = device->name()->cString(NS::ASCIIStringEncoding);
memcpy(info.name, name, Math::Min(strlen(name), sizeof(AdapterInfo::name) - 1));
uint64_t registryID = device->registryID();
memcpy(&info.luid.luid[0], ®istryID, sizeof(registryID));
outAdapters.add(info);
};
NS::Array* devices = MTL::CopyAllDevices();
if (devices->count() > 0)
{
for (int i = 0; i < devices->count(); ++i)
{
MTL::Device* device = static_cast<MTL::Device*>(devices->object(i));
addAdapter(device);
}
}
else
{
MTL::Device* device = MTL::CreateSystemDefaultDevice();
addAdapter(device);
device->release();
}
return SLANG_OK;
}
Result SLANG_MCALL createMetalDevice(const IDevice::Desc* desc, IDevice** outRenderer)
{
RefPtr<metal::DeviceImpl> result = new metal::DeviceImpl();
SLANG_RETURN_ON_FAIL(result->initialize(*desc));
returnComPtr(outRenderer, result);
return SLANG_OK;
}
} // namespace gfx
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