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// metal-command-queue.cpp
#include "metal-command-queue.h"
#include "metal-command-buffer.h"
#include "metal-fence.h"
namespace gfx
{
using namespace Slang;
namespace metal
{
ICommandQueue* CommandQueueImpl::getInterface(const Guid& guid)
{
if (guid == GfxGUID::IID_ISlangUnknown || guid == GfxGUID::IID_ICommandQueue)
return static_cast<ICommandQueue*>(this);
return nullptr;
}
CommandQueueImpl::~CommandQueueImpl()
{
}
void CommandQueueImpl::init(DeviceImpl* renderer)
{
m_renderer = renderer;
MTL::Device* device = m_renderer->m_device;
m_commandQueue = device->newCommandQueue(8);
}
void CommandQueueImpl::waitOnHost()
{
}
Result CommandQueueImpl::getNativeHandle(InteropHandle* outHandle)
{
outHandle->api = InteropHandleAPI::Metal;
outHandle->handleValue = reinterpret_cast<intptr_t>(m_commandQueue);
return SLANG_OK;
}
const CommandQueueImpl::Desc& CommandQueueImpl::getDesc() { return m_desc; }
Result CommandQueueImpl::waitForFenceValuesOnDevice(
GfxCount fenceCount, IFence** fences, uint64_t* waitValues)
{
return SLANG_E_NOT_IMPLEMENTED;
}
void CommandQueueImpl::queueSubmitImpl(
uint32_t count, ICommandBuffer* const* commandBuffers, IFence* fence, uint64_t valueToSignal)
{
for (uint32_t i = 0; i < count; ++i)
{
CommandBufferImpl* cmdBufImpl = static_cast<CommandBufferImpl*>(commandBuffers[i]);
cmdBufImpl->m_commandBuffer->presentDrawable(m_renderer->m_drawable);
cmdBufImpl->m_commandBuffer->commit();
}
}
void CommandQueueImpl::executeCommandBuffers(
GfxCount count, ICommandBuffer* const* commandBuffers, IFence* fence, uint64_t valueToSignal)
{
if (count == 0 && fence == nullptr)
{
return;
}
queueSubmitImpl(count, commandBuffers, fence, valueToSignal);
}
} // namespace metal
} // namespace gfx
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