blob: 08caa03dd116e57ab97042612b4db629cf27d8b5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
// metal-command-buffer.cpp
#include "metal-command-buffer.h"
#include "metal-device.h"
#include "metal-command-encoder.h"
#include "metal-shader-object.h"
#include "metal-command-queue.h"
namespace gfx
{
using namespace Slang;
namespace metal
{
ICommandBuffer* CommandBufferImpl::getInterface(const Guid& guid)
{
if (guid == GfxGUID::IID_ISlangUnknown || guid == GfxGUID::IID_ICommandBuffer)
return static_cast<ICommandBuffer*>(this);
return nullptr;
}
void CommandBufferImpl::comFree() { }
Result CommandBufferImpl::init(DeviceImpl* renderer, TransientResourceHeapImpl* transientHeap)
{
m_renderer = renderer;
m_commandBuffer = m_renderer->m_commandQueue->commandBuffer();
return SLANG_OK;
}
void CommandBufferImpl::encodeRenderCommands(
IRenderPassLayout* renderPass, IFramebuffer* framebuffer, IRenderCommandEncoder** outEncoder)
{
if (!m_renderCommandEncoder)
{
m_renderCommandEncoder = new RenderCommandEncoder;
m_renderCommandEncoder->init(this);
}
m_renderCommandEncoder->beginPass(renderPass, framebuffer);
*outEncoder = m_renderCommandEncoder;
}
void CommandBufferImpl::encodeComputeCommands(IComputeCommandEncoder** outEncoder)
{
if (!m_computeCommandEncoder)
{
m_computeCommandEncoder = new ComputeCommandEncoder;
m_computeCommandEncoder->init(this);
}
*outEncoder = m_computeCommandEncoder;
}
void CommandBufferImpl::encodeResourceCommands(IResourceCommandEncoder** outEncoder)
{
if (!m_resourceCommandEncoder)
{
m_resourceCommandEncoder = new ResourceCommandEncoder;
m_resourceCommandEncoder->init(this);
}
*outEncoder = m_resourceCommandEncoder;
}
void CommandBufferImpl::encodeRayTracingCommands(IRayTracingCommandEncoder** outEncoder)
{
if (!m_rayTracingCommandEncoder)
{
m_rayTracingCommandEncoder = new RayTracingCommandEncoder;
m_rayTracingCommandEncoder->init(this);
}
*outEncoder = m_rayTracingCommandEncoder;
}
void CommandBufferImpl::close()
{
//m_commandBuffer->commit();
}
Result CommandBufferImpl::getNativeHandle(InteropHandle* outHandle)
{
return SLANG_E_NOT_IMPLEMENTED;
}
} // namespace metal
} // namespace gfx
|