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// metal-buffer.h
#pragma once
#include "metal-base.h"
#include "metal-device.h"
namespace gfx
{
using namespace Slang;
namespace metal
{
class BufferResourceImpl : public BufferResource
{
public:
typedef BufferResource Parent;
BreakableReference<DeviceImpl> m_device;
NS::SharedPtr<MTL::Buffer> m_buffer;
BufferResourceImpl(const IBufferResource::Desc& desc, DeviceImpl* device);
~BufferResourceImpl();
virtual SLANG_NO_THROW DeviceAddress SLANG_MCALL getDeviceAddress() override;
virtual SLANG_NO_THROW Result SLANG_MCALL
getNativeResourceHandle(InteropHandle* outHandle) override;
virtual SLANG_NO_THROW Result SLANG_MCALL getSharedHandle(InteropHandle* outHandle) override;
virtual SLANG_NO_THROW Result SLANG_MCALL
map(MemoryRange* rangeToRead, void** outPointer) override;
virtual SLANG_NO_THROW Result SLANG_MCALL unmap(MemoryRange* writtenRange) override;
virtual SLANG_NO_THROW Result SLANG_MCALL setDebugName(const char* name) override;
};
} // namespace metal
} // namespace gfx
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