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// d3d12-submitter.h
#pragma once
#include "d3d12-base.h"
namespace gfx
{
namespace d3d12
{
using namespace Slang;
struct Submitter
{
virtual void setRootConstantBufferView(
int index,
D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) = 0;
virtual void setRootUAV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) = 0;
virtual void setRootSRV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) = 0;
virtual void setRootDescriptorTable(int index, D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor) = 0;
virtual void setRootSignature(ID3D12RootSignature* rootSignature) = 0;
virtual void setRootConstants(
Index rootParamIndex,
Index dstOffsetIn32BitValues,
Index countOf32BitValues,
void const* srcData) = 0;
virtual void setPipelineState(PipelineStateBase* pipelineState) = 0;
};
struct GraphicsSubmitter : public Submitter
{
virtual void setRootConstantBufferView(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation)
override;
virtual void setRootUAV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) override;
virtual void setRootSRV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) override;
virtual void setRootDescriptorTable(int index, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor)
override;
virtual void setRootSignature(ID3D12RootSignature* rootSignature) override;
virtual void setRootConstants(
Index rootParamIndex,
Index dstOffsetIn32BitValues,
Index countOf32BitValues,
void const* srcData) override;
virtual void setPipelineState(PipelineStateBase* pipeline) override;
GraphicsSubmitter(ID3D12GraphicsCommandList* commandList)
: m_commandList(commandList)
{
}
ID3D12GraphicsCommandList* m_commandList;
};
struct ComputeSubmitter : public Submitter
{
virtual void setRootConstantBufferView(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation)
override;
virtual void setRootUAV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) override;
virtual void setRootSRV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) override;
virtual void setRootDescriptorTable(int index, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor)
override;
virtual void setRootSignature(ID3D12RootSignature* rootSignature) override;
virtual void setRootConstants(
Index rootParamIndex,
Index dstOffsetIn32BitValues,
Index countOf32BitValues,
void const* srcData) override;
virtual void setPipelineState(PipelineStateBase* pipeline) override;
ComputeSubmitter(ID3D12GraphicsCommandList* commandList)
: m_commandList(commandList)
{
}
ID3D12GraphicsCommandList* m_commandList;
};
} // namespace d3d12
} // namespace gfx
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