1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
|
// d3d-util.cpp
#include "d3d-util.h"
#include <d3d12.h>
#include <d3dcompiler.h>
#include <dxgi1_4.h>
// We will use the C standard library just for printing error messages.
#include <stdio.h>
#include "core/slang-basic.h"
namespace gfx {
using namespace Slang;
/* static */D3D_PRIMITIVE_TOPOLOGY D3DUtil::getPrimitiveTopology(PrimitiveTopology topology)
{
switch (topology)
{
case PrimitiveTopology::TriangleList:
{
return D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
}
default: break;
}
return D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED;
}
D3D12_PRIMITIVE_TOPOLOGY_TYPE D3DUtil::getPrimitiveType(PrimitiveType type)
{
switch (type)
{
case PrimitiveType::Point:
return D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT;
case PrimitiveType::Line:
return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
case PrimitiveType::Triangle:
return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
case PrimitiveType::Patch:
return D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH;
default:
break;
}
return D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED;
}
D3D12_COMPARISON_FUNC D3DUtil::getComparisonFunc(ComparisonFunc func)
{
switch (func)
{
case gfx::ComparisonFunc::Never:
return D3D12_COMPARISON_FUNC_NEVER;
case gfx::ComparisonFunc::Less:
return D3D12_COMPARISON_FUNC_LESS;
case gfx::ComparisonFunc::Equal:
return D3D12_COMPARISON_FUNC_EQUAL;
case gfx::ComparisonFunc::LessEqual:
return D3D12_COMPARISON_FUNC_LESS_EQUAL;
case gfx::ComparisonFunc::Greater:
return D3D12_COMPARISON_FUNC_GREATER;
case gfx::ComparisonFunc::NotEqual:
return D3D12_COMPARISON_FUNC_NOT_EQUAL;
case gfx::ComparisonFunc::GreaterEqual:
return D3D12_COMPARISON_FUNC_GREATER_EQUAL;
case gfx::ComparisonFunc::Always:
return D3D12_COMPARISON_FUNC_ALWAYS;
default:
return D3D12_COMPARISON_FUNC_NEVER;
}
}
static D3D12_STENCIL_OP translateStencilOp(StencilOp op)
{
switch (op)
{
case gfx::StencilOp::Keep:
return D3D12_STENCIL_OP_KEEP;
case gfx::StencilOp::Zero:
return D3D12_STENCIL_OP_ZERO;
case gfx::StencilOp::Replace:
return D3D12_STENCIL_OP_REPLACE;
case gfx::StencilOp::IncrementSaturate:
return D3D12_STENCIL_OP_INCR_SAT;
case gfx::StencilOp::DecrementSaturate:
return D3D12_STENCIL_OP_DECR_SAT;
case gfx::StencilOp::Invert:
return D3D12_STENCIL_OP_INVERT;
case gfx::StencilOp::IncrementWrap:
return D3D12_STENCIL_OP_INCR;
case gfx::StencilOp::DecrementWrap:
return D3D12_STENCIL_OP_DECR;
default:
return D3D12_STENCIL_OP_KEEP;
}
}
D3D12_DEPTH_STENCILOP_DESC D3DUtil::translateStencilOpDesc(DepthStencilOpDesc desc)
{
D3D12_DEPTH_STENCILOP_DESC rs;
rs.StencilDepthFailOp = translateStencilOp(desc.stencilDepthFailOp);
rs.StencilFailOp = translateStencilOp(desc.stencilFailOp);
rs.StencilFunc = getComparisonFunc(desc.stencilFunc);
rs.StencilPassOp = translateStencilOp(desc.stencilPassOp);
return rs;
}
/* static */DXGI_FORMAT D3DUtil::getMapFormat(Format format)
{
switch (format)
{
case Format::R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_TYPELESS;
case Format::R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_TYPELESS;
case Format::R32G32_TYPELESS: return DXGI_FORMAT_R32G32_TYPELESS;
case Format::R32_TYPELESS: return DXGI_FORMAT_R32_TYPELESS;
case Format::R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_TYPELESS;
case Format::R16G16_TYPELESS: return DXGI_FORMAT_R16G16_TYPELESS;
case Format::R16_TYPELESS: return DXGI_FORMAT_R16_TYPELESS;
case Format::R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_TYPELESS;
case Format::R8G8_TYPELESS: return DXGI_FORMAT_R8G8_TYPELESS;
case Format::R8_TYPELESS: return DXGI_FORMAT_R8_TYPELESS;
case Format::B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
case Format::R32G32B32A32_FLOAT: return DXGI_FORMAT_R32G32B32A32_FLOAT;
case Format::R32G32B32_FLOAT: return DXGI_FORMAT_R32G32B32_FLOAT;
case Format::R32G32_FLOAT: return DXGI_FORMAT_R32G32_FLOAT;
case Format::R32_FLOAT: return DXGI_FORMAT_R32_FLOAT;
case Format::R16G16B16A16_FLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
case Format::R16G16_FLOAT: return DXGI_FORMAT_R16G16_FLOAT;
case Format::R16_FLOAT: return DXGI_FORMAT_R16_FLOAT;
case Format::R32G32B32A32_UINT: return DXGI_FORMAT_R32G32B32A32_UINT;
case Format::R32G32B32_UINT: return DXGI_FORMAT_R32G32B32_UINT;
case Format::R32G32_UINT: return DXGI_FORMAT_R32G32_UINT;
case Format::R32_UINT: return DXGI_FORMAT_R32_UINT;
case Format::R16G16B16A16_UINT: return DXGI_FORMAT_R16G16B16A16_UINT;
case Format::R16G16_UINT: return DXGI_FORMAT_R16G16_UINT;
case Format::R16_UINT: return DXGI_FORMAT_R16_UINT;
case Format::R8G8B8A8_UINT: return DXGI_FORMAT_R8G8B8A8_UINT;
case Format::R8G8_UINT: return DXGI_FORMAT_R8G8_UINT;
case Format::R8_UINT: return DXGI_FORMAT_R8_UINT;
case Format::R32G32B32A32_SINT: return DXGI_FORMAT_R32G32B32A32_SINT;
case Format::R32G32B32_SINT: return DXGI_FORMAT_R32G32B32_SINT;
case Format::R32G32_SINT: return DXGI_FORMAT_R32G32_SINT;
case Format::R32_SINT: return DXGI_FORMAT_R32_SINT;
case Format::R16G16B16A16_SINT: return DXGI_FORMAT_R16G16B16A16_SINT;
case Format::R16G16_SINT: return DXGI_FORMAT_R16G16_SINT;
case Format::R16_SINT: return DXGI_FORMAT_R16_SINT;
case Format::R8G8B8A8_SINT: return DXGI_FORMAT_R8G8B8A8_SINT;
case Format::R8G8_SINT: return DXGI_FORMAT_R8G8_SINT;
case Format::R8_SINT: return DXGI_FORMAT_R8_SINT;
case Format::R16G16B16A16_UNORM: return DXGI_FORMAT_R16G16B16A16_UNORM;
case Format::R16G16_UNORM: return DXGI_FORMAT_R16G16_UNORM;
case Format::R16_UNORM: return DXGI_FORMAT_R16_UNORM;
case Format::R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
case Format::R8G8B8A8_UNORM_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
case Format::R8G8_UNORM: return DXGI_FORMAT_R8G8_UNORM;
case Format::R8_UNORM: return DXGI_FORMAT_R8_UNORM;
case Format::B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
case Format::B8G8R8A8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
case Format::R16G16B16A16_SNORM: return DXGI_FORMAT_R16G16B16A16_SNORM;
case Format::R16G16_SNORM: return DXGI_FORMAT_R16G16_SNORM;
case Format::R16_SNORM: return DXGI_FORMAT_R16_SNORM;
case Format::R8G8B8A8_SNORM: return DXGI_FORMAT_R8G8B8A8_SNORM;
case Format::R8G8_SNORM: return DXGI_FORMAT_R8G8_SNORM;
case Format::R8_SNORM: return DXGI_FORMAT_R8_SNORM;
case Format::D32_FLOAT: return DXGI_FORMAT_D32_FLOAT;
case Format::D16_UNORM: return DXGI_FORMAT_D16_UNORM;
case Format::B4G4R4A4_UNORM: return DXGI_FORMAT_B4G4R4A4_UNORM;
case Format::B5G6R5_UNORM: return DXGI_FORMAT_B5G6R5_UNORM;
case Format::B5G5R5A1_UNORM: return DXGI_FORMAT_B5G5R5A1_UNORM;
case Format::R9G9B9E5_SHAREDEXP: return DXGI_FORMAT_R9G9B9E5_SHAREDEXP;
case Format::R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_TYPELESS;
case Format::R10G10B10A2_UINT: return DXGI_FORMAT_R10G10B10A2_UINT;
case Format::R10G10B10A2_UNORM: return DXGI_FORMAT_R10G10B10A2_UNORM;
case Format::R11G11B10_FLOAT: return DXGI_FORMAT_R11G11B10_FLOAT;
case Format::BC1_UNORM: return DXGI_FORMAT_BC1_UNORM;
case Format::BC1_UNORM_SRGB: return DXGI_FORMAT_BC1_UNORM_SRGB;
case Format::BC2_UNORM: return DXGI_FORMAT_BC2_UNORM;
case Format::BC2_UNORM_SRGB: return DXGI_FORMAT_BC2_UNORM_SRGB;
case Format::BC3_UNORM: return DXGI_FORMAT_BC3_UNORM;
case Format::BC3_UNORM_SRGB: return DXGI_FORMAT_BC3_UNORM_SRGB;
case Format::BC4_UNORM: return DXGI_FORMAT_BC4_UNORM;
case Format::BC4_SNORM: return DXGI_FORMAT_BC4_SNORM;
case Format::BC5_UNORM: return DXGI_FORMAT_BC5_UNORM;
case Format::BC5_SNORM: return DXGI_FORMAT_BC5_SNORM;
case Format::BC6H_UF16: return DXGI_FORMAT_BC6H_UF16;
case Format::BC6H_SF16: return DXGI_FORMAT_BC6H_SF16;
case Format::BC7_UNORM: return DXGI_FORMAT_BC7_UNORM;
case Format::BC7_UNORM_SRGB: return DXGI_FORMAT_BC7_UNORM_SRGB;
default: return DXGI_FORMAT_UNKNOWN;
}
}
D3D12_RESOURCE_STATES D3DUtil::translateResourceState(ResourceState state)
{
switch (state)
{
case ResourceState::Undefined:
return D3D12_RESOURCE_STATE_COMMON;
case ResourceState::ShaderResource:
return D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE |
D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE;
case ResourceState::UnorderedAccess:
return D3D12_RESOURCE_STATE_UNORDERED_ACCESS;
case ResourceState::RenderTarget:
return D3D12_RESOURCE_STATE_RENDER_TARGET;
case ResourceState::DepthRead:
return D3D12_RESOURCE_STATE_DEPTH_READ;
case ResourceState::DepthWrite:
return D3D12_RESOURCE_STATE_DEPTH_WRITE;
case ResourceState::Present:
return D3D12_RESOURCE_STATE_PRESENT;
case ResourceState::CopySource:
return D3D12_RESOURCE_STATE_COPY_SOURCE;
case ResourceState::CopyDestination:
return D3D12_RESOURCE_STATE_COPY_DEST;
case ResourceState::ResolveSource:
return D3D12_RESOURCE_STATE_RESOLVE_SOURCE;
case ResourceState::ResolveDestination:
return D3D12_RESOURCE_STATE_RESOLVE_DEST;
#if SLANG_GFX_HAS_DXR_SUPPORT
case ResourceState::AccelerationStructure:
return D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE;
#endif
default:
return D3D12_RESOURCE_STATE_COMMON;
}
}
/* static */DXGI_FORMAT D3DUtil::calcResourceFormat(UsageType usage, Int usageFlags, DXGI_FORMAT format)
{
SLANG_UNUSED(usage);
if (usageFlags)
{
switch (format)
{
case DXGI_FORMAT_R32_FLOAT: /* fallthru */
case DXGI_FORMAT_R32_UINT:
case DXGI_FORMAT_D32_FLOAT:
{
return DXGI_FORMAT_R32_TYPELESS;
}
case DXGI_FORMAT_D24_UNORM_S8_UINT: return DXGI_FORMAT_R24G8_TYPELESS;
default: break;
}
return format;
}
return format;
}
/* static */DXGI_FORMAT D3DUtil::calcFormat(UsageType usage, DXGI_FORMAT format)
{
switch (usage)
{
case USAGE_COUNT_OF:
case USAGE_UNKNOWN:
{
return DXGI_FORMAT_UNKNOWN;
}
case USAGE_DEPTH_STENCIL:
{
switch (format)
{
case DXGI_FORMAT_D32_FLOAT: /* fallthru */
case DXGI_FORMAT_R32_TYPELESS:
{
return DXGI_FORMAT_D32_FLOAT;
}
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: return DXGI_FORMAT_D24_UNORM_S8_UINT;
case DXGI_FORMAT_R24G8_TYPELESS: return DXGI_FORMAT_D24_UNORM_S8_UINT;
default: break;
}
return format;
}
case USAGE_TARGET:
{
switch (format)
{
case DXGI_FORMAT_D32_FLOAT: /* fallthru */
case DXGI_FORMAT_D24_UNORM_S8_UINT:
{
return DXGI_FORMAT_UNKNOWN;
}
case DXGI_FORMAT_R32_TYPELESS: return DXGI_FORMAT_R32_FLOAT;
default: break;
}
return format;
}
case USAGE_SRV:
{
switch (format)
{
case DXGI_FORMAT_D32_FLOAT: /* fallthru */
case DXGI_FORMAT_R32_TYPELESS:
{
return DXGI_FORMAT_R32_FLOAT;
}
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
default: break;
}
return format;
}
}
assert(!"Not reachable");
return DXGI_FORMAT_UNKNOWN;
}
bool D3DUtil::isTypeless(DXGI_FORMAT format)
{
switch (format)
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R32G32_TYPELESS:
case DXGI_FORMAT_R32G8X24_TYPELESS:
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R16G16_TYPELESS:
case DXGI_FORMAT_R32_TYPELESS:
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
case DXGI_FORMAT_R24G8_TYPELESS:
case DXGI_FORMAT_R8G8_TYPELESS:
case DXGI_FORMAT_R16_TYPELESS:
case DXGI_FORMAT_R8_TYPELESS:
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC7_TYPELESS:
{
return true;
}
default: break;
}
return false;
}
/* static */Int D3DUtil::getNumColorChannelBits(DXGI_FORMAT fmt)
{
switch (fmt)
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT:
case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R32G32B32_FLOAT:
case DXGI_FORMAT_R32G32B32_UINT:
case DXGI_FORMAT_R32G32B32_SINT:
{
return 32;
}
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT:
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
{
return 16;
}
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R10G10B10A2_UINT:
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
{
return 10;
}
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_B8G8R8X8_UNORM:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8X8_TYPELESS:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
{
return 8;
}
case DXGI_FORMAT_B5G6R5_UNORM:
case DXGI_FORMAT_B5G5R5A1_UNORM:
{
return 5;
}
case DXGI_FORMAT_B4G4R4A4_UNORM:
return 4;
default:
return 0;
}
}
// Note: this subroutine is now only used by D3D11 for generating bytecode to go into input layouts.
//
// TODO: we can probably remove that code completely by switching to a PSO-like model across all APIs.
//
/* static */Result D3DUtil::compileHLSLShader(char const* sourcePath, char const* source, char const* entryPointName, char const* dxProfileName, ComPtr<ID3DBlob>& shaderBlobOut)
{
// Rather than statically link against the `d3dcompile` library, we
// dynamically load it.
//
// Note: A more realistic application would compile from HLSL text to D3D
// shader bytecode as part of an offline process, rather than doing it
// on-the-fly like this
//
static pD3DCompile compileFunc = nullptr;
if (!compileFunc)
{
// TODO(tfoley): maybe want to search for one of a few versions of the DLL
HMODULE compilerModule = LoadLibraryA("d3dcompiler_47.dll");
if (!compilerModule)
{
fprintf(stderr, "error: failed load 'd3dcompiler_47.dll'\n");
return SLANG_FAIL;
}
compileFunc = (pD3DCompile)GetProcAddress(compilerModule, "D3DCompile");
if (!compileFunc)
{
fprintf(stderr, "error: failed load symbol 'D3DCompile'\n");
return SLANG_FAIL;
}
}
// For this example, we turn on debug output, and turn off all
// optimization. A real application would only use these flags
// when shader debugging is needed.
UINT flags = 0;
flags |= D3DCOMPILE_DEBUG;
flags |= D3DCOMPILE_OPTIMIZATION_LEVEL0 | D3DCOMPILE_SKIP_OPTIMIZATION;
// We will always define `__HLSL__` when compiling here, so that
// input code can react differently to being compiled as pure HLSL.
D3D_SHADER_MACRO defines[] = {
{ "__HLSL__", "1" },
{ nullptr, nullptr },
};
// The `D3DCompile` entry point takes a bunch of parameters, but we
// don't really need most of them for Slang-generated code.
ComPtr<ID3DBlob> shaderBlob;
ComPtr<ID3DBlob> errorBlob;
HRESULT hr = compileFunc(source, strlen(source), sourcePath, &defines[0], nullptr, entryPointName, dxProfileName, flags, 0,
shaderBlob.writeRef(), errorBlob.writeRef());
// If the HLSL-to-bytecode compilation produced any diagnostic messages
// then we will print them out (whether or not the compilation failed).
if (errorBlob)
{
::fputs((const char*)errorBlob->GetBufferPointer(), stderr);
::fflush(stderr);
::OutputDebugStringA((const char*)errorBlob->GetBufferPointer());
}
SLANG_RETURN_ON_FAIL(hr);
shaderBlobOut.swap(shaderBlob);
return SLANG_OK;
}
/* static */void D3DUtil::appendWideChars(const char* in, List<wchar_t>& out)
{
size_t len = ::strlen(in);
const DWORD dwFlags = 0;
int outSize = ::MultiByteToWideChar(CP_UTF8, dwFlags, in, int(len), nullptr, 0);
if (outSize > 0)
{
const Index prevSize = out.getCount();
out.setCount(prevSize + len + 1);
WCHAR* dst = out.getBuffer() + prevSize;
::MultiByteToWideChar(CP_UTF8, dwFlags, in, int(len), dst, outSize);
// Make null terminated
dst[outSize] = 0;
// Remove terminating 0 from array
out.unsafeShrinkToCount(prevSize + outSize);
}
}
/* static */HMODULE D3DUtil::getDxgiModule()
{
static HMODULE s_dxgiModule = LoadLibraryA("dxgi.dll");
if (!s_dxgiModule)
{
fprintf(stderr, "error: failed load 'dxgi.dll'\n");
return nullptr;
}
return s_dxgiModule;
}
/* static */SlangResult D3DUtil::createFactory(DeviceCheckFlags flags, ComPtr<IDXGIFactory>& outFactory)
{
auto dxgiModule = getDxgiModule();
if (!dxgiModule)
{
return SLANG_FAIL;
}
typedef HRESULT(WINAPI *PFN_DXGI_CREATE_FACTORY)(REFIID riid, void **ppFactory);
typedef HRESULT(WINAPI *PFN_DXGI_CREATE_FACTORY_2)(UINT Flags, REFIID riid, _COM_Outptr_ void **ppFactory);
{
auto createFactory2 = (PFN_DXGI_CREATE_FACTORY_2)::GetProcAddress(dxgiModule, "CreateDXGIFactory2");
if (createFactory2)
{
UINT dxgiFlags = 0;
if (flags & DeviceCheckFlag::UseDebug)
{
dxgiFlags |= DXGI_CREATE_FACTORY_DEBUG;
}
ComPtr<IDXGIFactory4> factory;
SLANG_RETURN_ON_FAIL(createFactory2(dxgiFlags, IID_PPV_ARGS(factory.writeRef())));
outFactory = factory;
return SLANG_OK;
}
}
{
auto createFactory = (PFN_DXGI_CREATE_FACTORY)::GetProcAddress(dxgiModule, "CreateDXGIFactory");
if (!createFactory)
{
fprintf(stderr, "error: failed load symbol '%s'\n", "CreateDXGIFactory");
return SLANG_FAIL;
}
return createFactory(IID_PPV_ARGS(outFactory.writeRef()));
}
}
/* static */SlangResult D3DUtil::findAdapters(DeviceCheckFlags flags, const Slang::UnownedStringSlice& adapaterName, List<ComPtr<IDXGIAdapter>>& outDxgiAdapters)
{
ComPtr<IDXGIFactory> factory;
SLANG_RETURN_ON_FAIL(createFactory(flags, factory));
return findAdapters(flags, adapaterName, factory, outDxgiAdapters);
}
static bool _isMatch(IDXGIAdapter* adapter, const Slang::UnownedStringSlice& lowerAdapaterName)
{
if (lowerAdapaterName.getLength() == 0)
{
return true;
}
DXGI_ADAPTER_DESC desc;
adapter->GetDesc(&desc);
String descName = String::fromWString(desc.Description).toLower();
return descName.indexOf(lowerAdapaterName) != Index(-1);
}
/* static */bool D3DUtil::isWarp(IDXGIFactory* dxgiFactory, IDXGIAdapter* adapterIn)
{
ComPtr<IDXGIFactory4> dxgiFactory4;
if (SLANG_SUCCEEDED(dxgiFactory->QueryInterface(IID_PPV_ARGS(dxgiFactory4.writeRef()))))
{
ComPtr<IDXGIAdapter> warpAdapter;
dxgiFactory4->EnumWarpAdapter(IID_PPV_ARGS(warpAdapter.writeRef()));
return adapterIn == warpAdapter;
}
return false;
}
bool D3DUtil::isUAVBinding(slang::BindingType bindingType)
{
switch (bindingType)
{
case slang::BindingType::MutableRawBuffer:
case slang::BindingType::MutableTexture:
case slang::BindingType::MutableTypedBuffer:
return true;
default:
return false;
}
}
int D3DUtil::getShaderModelFromProfileName(const char* name)
{
UnownedStringSlice nameSlice(name);
if (nameSlice.endsWith("5_1"))
return D3D_SHADER_MODEL_5_1;
if (nameSlice.endsWith("6_0"))
return D3D_SHADER_MODEL_6_0;
if (nameSlice.endsWith("6_1"))
return D3D_SHADER_MODEL_6_1;
if (nameSlice.endsWith("6_2"))
return D3D_SHADER_MODEL_6_2;
if (nameSlice.endsWith("6_3"))
return D3D_SHADER_MODEL_6_3;
if (nameSlice.endsWith("6_4"))
return D3D_SHADER_MODEL_6_4;
if (nameSlice.endsWith("6_5"))
return D3D_SHADER_MODEL_6_5;
if (nameSlice.endsWith("6_6"))
return D3D_SHADER_MODEL_6_6;
if (nameSlice.endsWith("6_7"))
return 0x67;
return 0;
}
/* static */SlangResult D3DUtil::findAdapters(DeviceCheckFlags flags, const UnownedStringSlice& adapterName, IDXGIFactory* dxgiFactory, List<ComPtr<IDXGIAdapter>>& outDxgiAdapters)
{
Slang::String lowerAdapterName = Slang::String(adapterName).toLower();
outDxgiAdapters.clear();
ComPtr<IDXGIAdapter> warpAdapter;
if ((flags & DeviceCheckFlag::UseHardwareDevice) == 0)
{
ComPtr<IDXGIFactory4> dxgiFactory4;
if (SLANG_SUCCEEDED(dxgiFactory->QueryInterface(IID_PPV_ARGS(dxgiFactory4.writeRef()))))
{
dxgiFactory4->EnumWarpAdapter(IID_PPV_ARGS(warpAdapter.writeRef()));
if (_isMatch(warpAdapter, lowerAdapterName.getUnownedSlice()))
{
outDxgiAdapters.add(warpAdapter);
}
}
}
for (UINT adapterIndex = 0; true; adapterIndex++)
{
ComPtr<IDXGIAdapter> dxgiAdapter;
if (dxgiFactory->EnumAdapters(adapterIndex, dxgiAdapter.writeRef()) == DXGI_ERROR_NOT_FOUND)
break;
// Skip if warp (as we will have already added it)
if (dxgiAdapter == warpAdapter)
{
continue;
}
if (!_isMatch(dxgiAdapter, lowerAdapterName.getUnownedSlice()))
{
continue;
}
// Get if it's software
UINT deviceFlags = 0;
ComPtr<IDXGIAdapter1> dxgiAdapter1;
if (SLANG_SUCCEEDED(dxgiAdapter->QueryInterface(IID_PPV_ARGS(dxgiAdapter1.writeRef()))))
{
DXGI_ADAPTER_DESC1 desc;
dxgiAdapter1->GetDesc1(&desc);
deviceFlags = desc.Flags;
}
// If the right type then add it
if ((deviceFlags & DXGI_ADAPTER_FLAG_SOFTWARE) == 0 && (flags & DeviceCheckFlag::UseHardwareDevice) != 0)
{
outDxgiAdapters.add(dxgiAdapter);
}
}
return SLANG_OK;
}
#if SLANG_GFX_HAS_DXR_SUPPORT
Result D3DAccelerationStructureInputsBuilder::build(
const IAccelerationStructure::BuildInputs& buildInputs,
IDebugCallback* callback)
{
if (buildInputs.geometryDescs)
{
geomDescs.setCount(buildInputs.descCount);
for (Index i = 0; i < geomDescs.getCount(); i++)
{
auto& inputGeomDesc = buildInputs.geometryDescs[i];
geomDescs[i].Flags = translateGeometryFlags(inputGeomDesc.flags);
switch (inputGeomDesc.type)
{
case IAccelerationStructure::GeometryType::Triangles:
geomDescs[i].Type = D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES;
geomDescs[i].Triangles.IndexBuffer = inputGeomDesc.content.triangles.indexData;
geomDescs[i].Triangles.IndexCount = inputGeomDesc.content.triangles.indexCount;
geomDescs[i].Triangles.IndexFormat =
D3DUtil::getMapFormat(inputGeomDesc.content.triangles.indexFormat);
geomDescs[i].Triangles.Transform3x4 = inputGeomDesc.content.triangles.transform3x4;
geomDescs[i].Triangles.VertexBuffer.StartAddress =
inputGeomDesc.content.triangles.vertexData;
geomDescs[i].Triangles.VertexBuffer.StrideInBytes =
inputGeomDesc.content.triangles.vertexStride;
geomDescs[i].Triangles.VertexCount = inputGeomDesc.content.triangles.vertexCount;
geomDescs[i].Triangles.VertexFormat =
D3DUtil::getMapFormat(inputGeomDesc.content.triangles.vertexFormat);
break;
case IAccelerationStructure::GeometryType::ProcedurePrimitives:
geomDescs[i].Type = D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS;
geomDescs[i].AABBs.AABBCount = inputGeomDesc.content.proceduralAABBs.count;
geomDescs[i].AABBs.AABBs.StartAddress = inputGeomDesc.content.proceduralAABBs.data;
geomDescs[i].AABBs.AABBs.StrideInBytes =
inputGeomDesc.content.proceduralAABBs.stride;
break;
default:
callback->handleMessage(
DebugMessageType::Error,
DebugMessageSource::Layer,
"invalid value of IAccelerationStructure::GeometryType.");
return SLANG_E_INVALID_ARG;
}
}
}
desc.DescsLayout = D3D12_ELEMENTS_LAYOUT_ARRAY;
desc.NumDescs = buildInputs.descCount;
switch (buildInputs.kind)
{
case IAccelerationStructure::Kind::TopLevel:
desc.Type = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL;
desc.InstanceDescs = buildInputs.instanceDescs;
break;
case IAccelerationStructure::Kind::BottomLevel:
desc.Type = D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL;
desc.pGeometryDescs = geomDescs.getBuffer();
break;
}
desc.Flags = (D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS)buildInputs.flags;
return SLANG_OK;
}
#endif
} // namespace gfx
|