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// cpu-buffer.h
#pragma once
#include "cpu-base.h"
namespace gfx
{
using namespace Slang;
namespace cpu
{
class BufferResourceImpl : public BufferResource
{
public:
BufferResourceImpl(const Desc& _desc)
: BufferResource(_desc)
{}
~BufferResourceImpl();
Result init();
Result setData(size_t offset, size_t size, void const* data);
void* m_data = nullptr;
virtual SLANG_NO_THROW DeviceAddress SLANG_MCALL getDeviceAddress() override;
virtual SLANG_NO_THROW Result SLANG_MCALL
map(MemoryRange* rangeToRead, void** outPointer) override;
virtual SLANG_NO_THROW Result SLANG_MCALL unmap(MemoryRange* writtenRange) override;
};
} // namespace cpu
} // namespace gfx
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