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// cpu-buffer.cpp
#include "cpu-buffer.h"
namespace gfx
{
using namespace Slang;
namespace cpu
{
BufferResourceImpl::~BufferResourceImpl()
{
if (m_data)
{
free(m_data);
}
}
Result BufferResourceImpl::init()
{
m_data = malloc(m_desc.sizeInBytes);
if (!m_data)
return SLANG_E_OUT_OF_MEMORY;
return SLANG_OK;
}
Result BufferResourceImpl::setData(size_t offset, size_t size, void const* data)
{
memcpy((char*)m_data + offset, data, size);
return SLANG_OK;
}
SLANG_NO_THROW DeviceAddress SLANG_MCALL BufferResourceImpl::getDeviceAddress()
{
return (DeviceAddress)m_data;
}
SLANG_NO_THROW Result SLANG_MCALL
BufferResourceImpl::map(MemoryRange* rangeToRead, void** outPointer)
{
SLANG_UNUSED(rangeToRead);
if (outPointer)
*outPointer = m_data;
return SLANG_OK;
}
SLANG_NO_THROW Result SLANG_MCALL BufferResourceImpl::unmap(MemoryRange* writtenRange)
{
SLANG_UNUSED(writtenRange);
return SLANG_OK;
}
} // namespace cpu
} // namespace gfx
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