summaryrefslogtreecommitdiffstats
path: root/tools/gfx-unit-test/shader-cache-multiple-entry-points.slang
blob: a0015b83cb694ab3f31b3d0b900a61f238bee6bc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
// shader-cache-multiple-entry-points.slang

[shader("compute")]
[numthreads(4, 1, 1)]
void computeA(
    uint3 sv_dispatchThreadID: SV_DispatchThreadID,
    uniform RWStructuredBuffer<float> buffer)
{
    var input = buffer[sv_dispatchThreadID.x];
    buffer[sv_dispatchThreadID.x] = input + 1.0f;
}
           
[shader("compute")]
[numthreads(4, 1, 1)]
void computeB(
    uint3 sv_dispatchThreadID: SV_DispatchThreadID,
    uniform RWStructuredBuffer<float> buffer)
{
    var input = buffer[sv_dispatchThreadID.x];
    buffer[sv_dispatchThreadID.x] = input + 2.0f;
}

[shader("compute")]
[numthreads(4, 1, 1)]
void computeC(
    uint3 sv_dispatchThreadID: SV_DispatchThreadID,
    uniform RWStructuredBuffer<float> buffer)
{
    var input = buffer[sv_dispatchThreadID.x];
    buffer[sv_dispatchThreadID.x] = input + 3.0f;
}