1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
//TEST_IGNORE_FILE: #version 460 #extension GL_EXT_ray_tracing : require struct ShadowRay_0 { float hitDistance_0; }; rayPayloadInEXT ShadowRay_0 _S1; void main() { (_S1.hitDistance_0) = 10000.0f; return; }