blob: 63141d25e3c3f399c50f5308483310b7f9a6cdb9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
//TEST:SIMPLE(filecheck=GLSL): -target glsl
//TEST:SIMPLE(filecheck=CHECK): -target spirv
// CHECK-DAG: OpDecorate %[[C0:[0-9A-Za-z_]+]] SpecId 0
// CHECK-DAG: %[[C0]] = OpSpecConstant %int 1
// CHECK-DAG: OpDecorate %[[C1:[0-9A-Za-z_]+]] SpecId 7
// CHECK-DAG: %[[C1]] = OpSpecConstant %float 3
// CHECK-DAG: OpDecorate %[[C2:[0-9A-Za-z_]+]] SpecId 1
// CHECK-DAG: %[[C2]] = OpSpecConstantTrue %bool
// CHECK-DAG: OpDecorate %[[C3:[0-9A-Za-z_]+]] SpecId 9
// CHECK-DAG: %[[C3]] = OpSpecConstant %int 111
// GLSL-DAG: layout(constant_id = 0)
// GLSL-DAG: int constValue0_0 = 1;
// GLSL-DAG: layout(constant_id = 7)
// GLSL-DAG: float constValue1_0 = 3.0;
// GLSL-DAG: layout(constant_id = 1)
// GLSL-DAG: bool constValue2_0 = true;
// GLSL-DAG: layout(constant_id = 9)
// GLSL-DAG: int constValue3_0 = 111;
[vk::specialization_constant]
const int constValue0 = 1;
[vk::constant_id(7)]
const float constValue1 = 3.0f;
[SpecializationConstant]
const bool constValue2 = true;
layout(constant_id = 9) const int constValue3 = 111;
RWStructuredBuffer<float> outputBuffer;
[numthreads(1, 1, 1)]
void computeMain()
{
if (constValue2)
outputBuffer[0] = constValue0 + (int)constValue1;
else
outputBuffer[0] = constValue3;
}
|