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//TEST:SIMPLE(filecheck=METAL): -target metal
//TEST:SIMPLE(filecheck=WGSL): -target wgsl -entry computeMain -stage compute
//TEST:SIMPLE(filecheck=GLSL): -target glsl -allow-glsl
//TEST:SIMPLE(filecheck=GLSL): -target glsl
//TEST:SIMPLE(filecheck=CHECK): -target spirv -allow-glsl
//TEST:SIMPLE(filecheck=CHECK): -target spirv
// METAL-DAG: constant bool fc_constValue2{{.*}} {{\[\[}}function_constant(1){{\]\]}};
// METAL-DAG: constant bool constValue2{{.*}} = is_function_constant_defined(fc_constValue2{{.*}}) ? fc_constValue2{{.*}} : true;
// METAL-DAG: constant float fc_constValue1{{.*}} {{\[\[}}function_constant(7){{\]\]}};
// METAL-DAG: constant int fc_constValue0{{.*}} {{\[\[}}function_constant(0){{\]\]}};
// METAL-DAG: constant int fc_constValue3{{.*}} {{\[\[}}function_constant(9){{\]\]}};
// WGSL-DAG: @id(0) override constValue0{{.*}} = {{.*}}
// WGSL-DAG: @id(7) override constValue1{{.*}} = {{.*}}
// WGSL-DAG: @id(1) override constValue2{{.*}} = {{.*}}
// WGSL-DAG: @id(9) override constValue3{{.*}} = {{.*}}
// CHECK-DAG: OpDecorate %[[C0:[0-9A-Za-z_]+]] SpecId 0
// CHECK-DAG: %[[C0]] = OpSpecConstant %int 1
// CHECK-DAG: OpDecorate %[[C1:[0-9A-Za-z_]+]] SpecId 7
// CHECK-DAG: %[[C1]] = OpSpecConstant %float 3
// CHECK-DAG: OpDecorate %[[C2:[0-9A-Za-z_]+]] SpecId 1
// CHECK-DAG: %[[C2]] = OpSpecConstantTrue %bool
// CHECK-DAG: OpDecorate %[[C3:[0-9A-Za-z_]+]] SpecId 9
// CHECK-DAG: %[[C3]] = OpSpecConstant %int 111
// GLSL-DAG: layout(constant_id = 0)
// GLSL-DAG: int constValue0_0 = 1;
// GLSL-DAG: layout(constant_id = 7)
// GLSL-DAG: float constValue1_0 = 3.0;
// GLSL-DAG: layout(constant_id = 1)
// GLSL-DAG: bool constValue2_0 = true;
// GLSL-DAG: layout(constant_id = 9)
// GLSL-DAG: int constValue3_0 = 111;
[vk::specialization_constant]
const int constValue0 = 1;
[vk::constant_id(7)]
const float constValue1 = 3.0f;
[SpecializationConstant]
const bool constValue2 = true;
layout(constant_id = 9) const int constValue3 = 111;
RWStructuredBuffer<float> outputBuffer;
[numthreads(1, 1, 1)]
void computeMain()
{
if (constValue2)
outputBuffer[0] = constValue0 + (int)constValue1;
else
outputBuffer[0] = constValue3;
}
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