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//TEST:SIMPLE(filecheck=CHECK):-target spirv -entry computeMain -stage compute -emit-spirv-directly
// The test check that if an array is used in function parameter, we don't decorate it with array stride decoration.
// The reason we have to check the SPIRV instead of using spirv-val is because slang uses spv1.6 as the target_env,
// but the issue only occurs when the target_env is vulkan1.2+
// CHECK: OpEntryPoint
// CHECK-NOT: OpDecorate %_arr_int_int_2_0 ArrayStride
struct S
{
int[2] a;
}
ParameterBlock<S> input;
RWStructuredBuffer<int> output;
void myfunc(int[2] a)
{
for (int i = 0; i < 2; i++)
{
output[i] = a[i];
}
}
[shader("compute")]
void computeMain(uint3 id : SV_DispatchThreadID)
{
myfunc(input.a);
}
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