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//TEST_IGNORE_FILE:
// Imported code used by `reflect-imported-code.hlsl`
float4 use(float4 val) { return val; };
float4 use(Texture2D t, SamplerState s) { return t.Sample(s, 0.0); }
Texture2D t_i;
SamplerState s_i;
cbuffer C_i
{
float c_i;
}
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