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//TEST_DISABLED(smoke):REFLECTION:-profile ps_4_0 -target glsl
// Disabled because we don't support GLSL any more.
// (kept around so we can replace with an equivalent
// test that uses HLSL input and tests GLSL layout rules)
// Confirm fix for GitHub issue #55
layout(set = 0, binding = 0)
uniform PerFrameCB
{
vec2 offset;
vec2 scale;
};
void main()
{}
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