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// attribute.slang
// Tests reflection of user defined attributes.
//TEST:REFLECTION:-stage compute -entry main -target hlsl -no-codegen
[__AttributeUsage(_AttributeTargets.Struct)]
[__AttributeUsage(_AttributeTargets.Function)]
struct MyStructAttribute
{
int iParam;
float fParam;
string sParam;
};
[__AttributeUsage(_AttributeTargets.Var)]
[__AttributeUsage(_AttributeTargets.Param)]
struct DefaultValueAttribute
{
int iParam;
};
[MyStruct(0, 1.0, "A")]
struct A
{
float x;
[DefaultValue(1)]
float y;
};
[MyStruct(0, 2.0, "\"")]
struct B
{
float x;
[DefaultValue(1+1)]
float z;
};
ParameterBlock<A> param;
ParameterBlock<B> param2;
[DefaultValue(2)] int globalInt;
[__AttributeUsage(_AttributeTargets.Struct)]
[__AttributeUsage(_AttributeTargets.Var)]
[__AttributeUsage(_AttributeTargets.Param)]
struct StructVarParamAttribute
{
int iParam;
};
[StructVarParam(0)]
struct D
{
int a;
};
D param3;
[StructVarParam(1)] int globalInt2;
[MyStruct(2, 3.0, "main")]
[MyStruct(-2, -3.0, "")]
[numthreads(1, 1, 1)]
void main(
uint3 dispatchThreadID : SV_DispatchThreadID,
[DefaultValue(3)] float a,
[StructVarParam(2)] float b)
{
}
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