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//TEST:SIMPLE(filecheck=METAL1): -target metal -stage vertex -entry vertexMain1
//TEST:SIMPLE(filecheck=METALLIB1): -target metallib -stage vertex -entry vertexMain1
//TEST:SIMPLE(filecheck=METAL2): -target metal -stage vertex -entry vertexMain2
//TEST:SIMPLE(filecheck=METALLIB2): -target metallib -stage vertex -entry vertexMain2
//TEST:SIMPLE(filecheck=WGSL1): -target wgsl -stage vertex -entry vertexMain1
//TEST:SIMPLE(filecheck=WGSL2): -target wgsl -stage vertex -entry vertexMain2
//TEST:SIMPLE(filecheck=WGSLSPIRV1): -target wgsl-spirv-asm -stage vertex -entry vertexMain1
//TEST:SIMPLE(filecheck=WGSLSPIRV2): -target wgsl-spirv-asm -stage vertex -entry vertexMain2
//METALLIB1: @vertexMain1
//METAL1-DAG: attribute(0)
//METAL1-DAG: attribute(1)
//METAL1-NOT: attribute(2)
//METALLIB2: @vertexMain2
//METAL2-DAG: attribute(0)
//METAL2-DAG: attribute(1)
//METAL2-DAG: attribute(2)
//METAL2-NOT: attribute(3)
//WGSLSPIRV1: %vertexMain1 = OpFunction %void None
//WGSL1-DAG: @location(0) position
//WGSL1-DAG: @location(1) color
//WGSL1-NOT: @location(2)
//WGSLSPIRV2: %vertexMain2 = OpFunction %void None
//WGSL2-DAG: @location(0) uv
//WGSL2-DAG: @location(1) position
//WGSL2-DAG: @location(2) color
//WGSL2-NOT: @location(3)
struct SharedStruct
{
float4 position;
float4 color;
};
struct VertexStageInput
{
SharedStruct assembledVertex : CoarseVertex;
};
float4 vertexMain1(VertexStageInput vertex)
{
return vertex.assembledVertex.position;
}
struct sharedStructWrapper
{
float2 uv;
SharedStruct sharedData;
};
struct VertexStageInput2
{
sharedStructWrapper assembledVertex : CoarseVertex;
};
float4 vertexMain2(VertexStageInput2 vertex)
{
return vertex.assembledVertex.sharedData.position;
}
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