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//TEST:SIMPLE(filecheck=LIB):-target metallib -entry computeMain -stage compute
//TEST:SIMPLE(filecheck=METAL):-target metal -entry computeMain -stage compute
// METAL-NOT: struct emptyStruct
struct emptyStruct
{
void set(RWStructuredBuffer<int> buffer, int value) {buffer[0] = value;}
}
struct MyStruct
{
RWStructuredBuffer<int> buffer;
int value;
void set()
{
e.set(buffer, value);
}
emptyStruct e;
}
ParameterBlock<MyStruct> param;
// LIB: @computeMain
[shader("compute")]
[numthreads(1, 1, 1)]
void computeMain(
uint tid: SV_DispatchThreadID,
)
{
param.set();
}
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