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// Test tuple construction syntax.
#language 2026
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-shaderobj
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-dx12 -shaderobj
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cpu -shaderobj
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -shaderobj
//TEST_INPUT:ubuffer(data=[1 2 3 4], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;
void store(inout Tuple<int, float, uint> t)
{
t._1_2 = (3.0, 4u);
}
struct MyType
{
int x;
int y;
__init(Tuple<int, int> t){
x = t._0;
y = t._1;
}
}
[numthreads(1, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
var t = (1, 2.0, 3u);
store(t);
let y = t._1_2_0;
// CHECK: 4
outputBuffer[0] = y._1;
// This should mean cast<MyType>(makeTuple(1,2))
let m = (MyType)(1,2);
// CHECK: 3
outputBuffer[1] = m.x + m.y;
}
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