blob: 616a19b198453ea67b155dd073fd3cd9286c57be (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
//TEST(compute):COMPARE_COMPUTE: -compute -shaderobj -output-using-type
//TEST(compute, vulkan):COMPARE_COMPUTE: -vk -compute -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE:-slang -shaderobj -mtl -output-using-type
// Test that matrix swizzle writes work correctly
// Matrix swizzles can either be one or zero indexed
// Reference: https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-per-component-math
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<float2x2> outputBuffer;
struct MySubscriptable
{
float2x2 m;
__subscript() -> float2x2
{
get { return m; }
set { m = newValue; }
}
};
[numthreads(1, 1, 1)]
void computeMain(uint tid : SV_GroupIndex)
{
MySubscriptable s;
s.m = float2x2(0,0,0,0);
// _ 1
// 4 5
s[]._12_21_22 = float3(1, 4, 5);
// 2 1
// 4 3
s[]._m00_m11 = float2(2, 3);
outputBuffer[tid] = s.m;
}
|