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// property-in-interface.slang
//TEST(compute):COMPARE_COMPUTE: -shaderobj -vk
// Test that interfaces can include property declarations.
interface ICell
{
property value : int { get; set; }
}
struct MyCell : ICell
{
var _data : int;
property value : int { get { return _data; } set(newValue) { _data = newValue; } }
}
struct YourCell : ICell
{
int value;
int getValue() { return value; }
[mutating] void setValue(int v) { value = v; }
}
int helper<C : ICell>(C cell)
{
cell.value = cell.value + 1;
return cell.value;
}
int test(int value)
{
MyCell myCell = { value+1 };
YourCell yourCell = { value };
// Note: fetching `value` directly from `YourCell`
// to confirm that member lookup is prioritizing
// the concrete `YourCell::value` member of the inherited
// abstract member `ICell::value`.
//
int f = (yourCell.value + yourCell.getValue()) / 2;
return helper(myCell)*16 + helper(yourCell) + f;
}
//TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
uint tid = dispatchThreadID.x;
int inVal = outputBuffer[tid];
int outVal = test(inVal);
outputBuffer[tid] = outVal;
}
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