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//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-dx12 -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cpu -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -shaderobj -output-using-type
struct Functor : IFunc<int, int, bool>
{
int operator()(int p, bool t)
{
return p + 1;
}
}
struct MutatingFunctor : IMutatingFunc<int, int, bool>
{
int data = 0;
[mutating]
int operator()(int p, bool t)
{
data++;
return p + 1;
}
}
int apply(IMutatingFunc<int, int, bool> f, int p)
{
return f(p, true);
}
//TEST_INPUT:ubuffer(data=[0 3 2 2], stride=4):out,name=outputBuffer
RWStructuredBuffer<uint> outputBuffer;
[numthreads(1, 1, 1)]
void computeMain(uint tid: SV_DispatchThreadID)
{
// CHECK: 2
outputBuffer[0] = apply(MutatingFunctor(), 1);
// CHECK: 3
outputBuffer[1] = apply(Functor(), 2);
}
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