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//DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX():-vk -compute -shaderobj -output-using-type
//DISABLE_TEST(compute):COMPARE_COMPUTE_EX():-slang -compute -shaderobj -output-using-type
// Disabled due to https://github.com/shader-slang/slang/issues/2198
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<uint> outputBuffer;
func fix(float x) -> float
{
let epsilon = 0.01;
let x_ = go(x);
if(abs(x_ - x) < epsilon)
return x_;
return fix(x_);
}
func go(x : float) -> float
{
return (x + 121 / x) / 2;
}
[numthreads(4, 1, 1)]
void computeMain(uint tig : SV_GroupIndex)
{
outputBuffer[tig] = uint(fix(11));
}
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