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//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):
//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -vk
interface IVertex
{
property float3 position{get;}
property Optional<float3> normal{get;}
property Optional<float3> color{get;}
}
struct Vertex<bool hasNormal, bool hasColor> : IVertex
{
private float3 m_position;
private float3 m_normal[hasNormal];
private float3 m_color[hasColor];
__init(float3 position, float3 normal, float3 color)
{
m_position = position;
if (hasNormal) m_normal[0] = normal;
if (hasColor) m_color[0] = color;
}
property float3 position
{
get { return m_position; }
}
property Optional<float3> normal
{
get { if (hasNormal) return m_normal[0]; else return none; }
}
property Optional<float3> color
{
get { if (hasColor) return m_color[0]; else return none; }
}
}
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<int> outputBuffer;
void test<V:IVertex>(V vert)
{
// CHECK: 0
// CHECK: 0
// CHECK: 1
// CHECK: 3
if (let normal = vert.normal)
{
outputBuffer[0] = 1;
outputBuffer[1] = (int)normal.x;
}
if (let color = vert.color)
{
outputBuffer[2] = 1;
outputBuffer[3] = (int)color.x;
}
}
[numthreads(1,1,1)]
void computeMain()
{
test<Vertex<false, true>>(Vertex<false, true>(1.0, 2.0, 3.0));
}
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