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//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj -g0
//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -g0
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<uint> outputBuffer;
__target_intrinsic(hlsl, "@")
__target_intrinsic(glsl, "@")
__target_intrinsic(cpp, "@")
__target_intrinsic(cuda, "@")
[__readNone]
int produceSyntaxError() { return 0; }
[numthreads(1, 1, 1)]
void computeMain(uint3 dispatchThreadID: SV_DispatchThreadID)
{
int sum = 0;
int array[100];
// Next, this loop will be removed because there is no use of `array`.
for (int i = 0; i < 100; i++)
{
// This loop must be removed, or we will fail downstream compilation.
array[i] = i + produceSyntaxError();
}
// First, this loop will be removed because there is no use of `sum`.
for (int i = 0; i < 100; i++)
{
// This loop must be removed, or we will fail downstream compilation.
if (i < 50)
{
sum += array[i] + produceSyntaxError();
}
else
{
sum += i * 2 + produceSyntaxError();
}
}
outputBuffer[0] = 1;
}
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