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//TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute -shaderobj
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj
//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -shaderobj
//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -render-feature double
//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj
// inf, -inf, nan, finite
//TEST_INPUT:ubuffer(data=[ 0 0x7ff00000 0 0xfff00000 0xffffffff 0x7fffffff 1 0], stride=4):name inputBuffer
RWStructuredBuffer<uint> inputBuffer;
//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer
RWStructuredBuffer<int> outputBuffer;
[numthreads(4, 1, 1)]
void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
{
int idx = int(dispatchThreadID.x);
uint low = inputBuffer[idx * 2 + 0];
uint high = inputBuffer[idx * 2 + 1];
double v = asdouble(low, high);
int flags = 0;
flags |= isnan(v) ? 1 : 0;
flags |= isfinite(v) ? 2 : 0;
flags |= isinf(v) ? 4 : 0;
outputBuffer[idx] = flags;
}
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